CesiumJS 1.67
1.67 - 2020-03-02
Highlights include:
- 3D Tilesets can now be loaded via the Entity API and CZML. #8580
- Massively improved performance of clamped Entity ground geometry with dynamic colors. #8630
- Added basic support for
isNaN
,isFinite
,null
, andundefined
in the 3D Tiles styling GLSL backend for point clouds. #8621 - Fixed a bug that caused large, nearby geometry to be clipped when using a logarithmic depth buffer, which is the default on most systems. #8600
See the change log for the complete list of changes.