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Image-based lighting #7172

Merged
merged 103 commits into from
Dec 19, 2018
Merged

Image-based lighting #7172

merged 103 commits into from
Dec 19, 2018

Commits on Sep 25, 2018

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Commits on Sep 26, 2018

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Commits on Sep 27, 2018

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Commits on Oct 1, 2018

  1. Functioning octahedral projection

    Omar Shehata committed Oct 1, 2018
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Commits on Oct 2, 2018

  1. Created octahedron map unpacking example

    Omar Shehata committed Oct 2, 2018
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Commits on Oct 3, 2018

  1. Pack mips with 1 pixel border

    Omar Shehata committed Oct 3, 2018
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  2. Make texture big enough

    Omar Shehata committed Oct 3, 2018
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  3. Update spherical harmonics.

    bagnell committed Oct 3, 2018
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Commits on Oct 4, 2018

  1. Merge pull request #7107 from OmarShehata/ibl

    Add octahedral projection
    bagnell authored Oct 4, 2018
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  2. Merge branch 'hdr' into ibl

    bagnell committed Oct 4, 2018
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  3. Fixes after merge.

    bagnell committed Oct 4, 2018
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Commits on Oct 5, 2018

  1. Fixed artifacts with octahedron projection

    Omar Shehata committed Oct 5, 2018
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  2. Merge pull request #7117 from OmarShehata/ibl

    Fix artifacts with Octahedral Projection
    bagnell authored Oct 5, 2018
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Commits on Oct 8, 2018

  1. Fix Octahedral sampling artifacts

    Shehata committed Oct 8, 2018
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  2. Experimental HDR procedural sky

    Shehata committed Oct 8, 2018
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  4. Revert "Experimental HDR procedural sky"

    This reverts commit ec89263.
    Shehata committed Oct 8, 2018
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  5. Store correct number for max mip level

    Shehata committed Oct 8, 2018
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  6. Merge pull request #7122 from OmarShehata/ibl

    Fix Octahedral sampling artifacts
    bagnell authored Oct 8, 2018
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  7. Some clean up.

    bagnell committed Oct 8, 2018
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  9. Add doc. Fix typos.

    bagnell committed Oct 8, 2018
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Commits on Oct 9, 2018

  1. Reverse Z axis in cubemap

    Omar Shehata committed Oct 9, 2018
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  2. Better LOD choosing in octahedral

    Omar Shehata committed Oct 9, 2018
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  3. Add trilinear filtering to octahedral lod selection

    Omar Shehata committed Oct 9, 2018
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Commits on Oct 10, 2018

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  2. Merge pull request #7126 from OmarShehata/ibl

    Add Trilinear Filtering to Octahedral Maps
    bagnell authored Oct 10, 2018
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  3. Add CIE Clear Sky model to procedural environment

    Omar Shehata committed Oct 10, 2018
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  4. ACtually add the luminance

    Omar Shehata committed Oct 10, 2018
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Commits on Oct 11, 2018

  1. Merge pull request #7126 from OmarShehata/ibl

    Add Trilinear Filtering to Octahedral Maps
    bagnell authored and Omar Shehata committed Oct 11, 2018
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  2. Fix banding at lower mips

    Omar Shehata committed Oct 11, 2018
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  3. Fix banding at lower mips

    Omar Shehata committed Oct 11, 2018
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  4. Update KTX loader to load cube maps and mip map levels. Use RGBM for …

    …specular maps. Remove diffuse maps in favor of SH.
    bagnell committed Oct 11, 2018
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  5. Merge pull request #7142 from OmarShehata/fix-banding

    Fix banding at lower mips
    bagnell authored Oct 11, 2018
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Commits on Oct 15, 2018

  1. Merge pull request #7126 from OmarShehata/ibl

    Add Trilinear Filtering to Octahedral Maps
    bagnell authored and Omar Shehata committed Oct 15, 2018
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  2. Update KTX loader to load cube maps and mip map levels. Use RGBM for …

    …specular maps. Remove diffuse maps in favor of SH.
    bagnell authored and Omar Shehata committed Oct 15, 2018
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  3. Merge pull request #7126 from OmarShehata/ibl

    Add Trilinear Filtering to Octahedral Maps
    bagnell authored and Omar Shehata committed Oct 15, 2018
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  4. Merge remote-tracking branch 'upstream/ibl' into ibl

    Omar Shehata committed Oct 15, 2018
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  5. Added comment to shader

    Omar Shehata committed Oct 15, 2018
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  6. Fix linting errors

    Omar Shehata committed Oct 15, 2018
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Commits on Oct 16, 2018

  1. Made luminance a uniform

    Omar Shehata committed Oct 16, 2018
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  2. Cleaned up luminance model

    Omar Shehata committed Oct 16, 2018
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Commits on Oct 17, 2018

  1. Typo with file import

    Omar Shehata committed Oct 17, 2018
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  3. Fix loadKTX tests

    Omar Shehata committed Oct 17, 2018
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  5. Add luminance when recreating shader

    Omar Shehata committed Oct 17, 2018
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Commits on Oct 18, 2018

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Commits on Oct 19, 2018

  1. Add IBL example.

    bagnell committed Oct 19, 2018
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  2. Fix specular map orientation.

    bagnell committed Oct 19, 2018
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  3. Merge branch 'hdr' into ibl

    bagnell committed Oct 19, 2018
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Commits on Oct 22, 2018

  1. Merge pull request #7134 from OmarShehata/ibl

    Add CIE Clear Sky model to procedural environment
    lilleyse authored Oct 22, 2018
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  2. Merge pull request #7165 from OmarShehata/ibl-tests

    Add tests to IBL
    bagnell authored Oct 22, 2018
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Commits on Oct 23, 2018

  1. Merge branch 'hdr' into ibl

    bagnell committed Oct 23, 2018
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  2. Fix after merge.

    bagnell committed Oct 23, 2018
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  3. Add model IBL tests.

    bagnell committed Oct 23, 2018
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  4. Add Sandcastle example image.

    bagnell committed Oct 23, 2018
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Commits on Oct 24, 2018

  1. Remove temp +Y/-Y swap

    Omar Shehata committed Oct 24, 2018
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  2. Add octahedral map test

    Omar Shehata committed Oct 24, 2018
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  3. Merge branch 'hdr' into ibl

    bagnell committed Oct 24, 2018
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  5. Merge branch 'hdr' into ibl

    bagnell committed Oct 24, 2018
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Commits on Oct 26, 2018

  1. Add octahedral sampling test

    Shehata committed Oct 26, 2018
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Commits on Oct 29, 2018

  1. Note why we can't use scene.renderForSpecs

    Shehata committed Oct 29, 2018
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  2. Fix spec name

    Shehata committed Oct 29, 2018
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  3. Refactor context render function

    Shehata committed Oct 29, 2018
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Commits on Oct 30, 2018

  1. Remove unnecessary clear.

    bagnell authored Oct 30, 2018
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  2. Merge pull request #7183 from OmarShehata/ibl

    Octahedral Mapping Tests
    bagnell authored Oct 30, 2018
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  3. Merge branch 'hdr' into ibl

    bagnell committed Oct 30, 2018
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  4. Fix test after merge.

    bagnell committed Oct 30, 2018
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Commits on Nov 1, 2018

  1. Fix eslint errors.

    bagnell committed Nov 1, 2018
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Commits on Nov 2, 2018

  1. Merge branch 'hdr' into ibl

    bagnell committed Nov 2, 2018
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Commits on Nov 5, 2018

  1. Doc typo

    Omar Shehata committed Nov 5, 2018
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  2. Add links to Sandcastle demo

    Omar Shehata committed Nov 5, 2018
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  3. Add comments to Sandcastle example

    Omar Shehata committed Nov 5, 2018
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  4. Remove diffuseIrradiance

    Omar Shehata committed Nov 5, 2018
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  5. Updated IBL docs

    Omar Shehata committed Nov 5, 2018
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  6. Add some context

    Omar Shehata committed Nov 5, 2018
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  7. Merge pull request #7231 from OmarShehata/ibl

    Add doc for IBL example
    pjcozzi authored Nov 5, 2018
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  8. Fix tests.

    bagnell committed Nov 5, 2018
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Commits on Nov 8, 2018

  1. Merge branch 'hdr' into ibl

    bagnell committed Nov 8, 2018
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Commits on Nov 9, 2018

  1. Small fixes

    lilleyse committed Nov 9, 2018
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Commits on Nov 13, 2018

  1. Add a texture cache. Use the texture cache for projected textures. Ot…

    …her updates from review.
    bagnell committed Nov 13, 2018
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  2. Merge branch 'hdr' into ibl

    bagnell committed Nov 13, 2018
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Commits on Nov 16, 2018

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Commits on Nov 19, 2018

  1. Add doc.

    bagnell committed Nov 19, 2018
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Commits on Nov 20, 2018

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Commits on Nov 30, 2018

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Commits on Dec 1, 2018

  1. Fix texture cache issue.

    bagnell committed Dec 1, 2018
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Commits on Dec 6, 2018

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Commits on Dec 18, 2018

  1. Fix reflection vector.

    bagnell committed Dec 18, 2018
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  4. Fix tests after merge.

    bagnell committed Dec 18, 2018
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Commits on Dec 19, 2018

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