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Fix model animation cache collision #5064

Merged
merged 1 commit into from
Mar 8, 2017
Merged

Fix model animation cache collision #5064

merged 1 commit into from
Mar 8, 2017

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lilleyse
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@lilleyse lilleyse commented Mar 1, 2017

Brought up on the forum: https://groups.google.com/forum/#!topic/cesium-dev/iKU4ORj0vNE

Since buffer.path is not defined for glTF 1.0 models (it was for 0.8), animations referencing different bin files could collide in the animation cache. This changes it to use buffer.uri instead, but only if it's not a data uri.

@pjcozzi
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pjcozzi commented Mar 8, 2017

Please update CHANGES.md in master.

@pjcozzi pjcozzi merged commit 6811e22 into master Mar 8, 2017
@pjcozzi pjcozzi deleted the model-anim-fix branch March 8, 2017 00:16
lilleyse added a commit that referenced this pull request Mar 8, 2017
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lilleyse commented Mar 8, 2017

Updated in 324f6fd

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2 participants