Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

JSDoc fixes to 3d-tiles branch #4853

Merged
merged 1 commit into from
Jan 11, 2017
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
1 change: 0 additions & 1 deletion Source/Core/RequestScheduler.js
Original file line number Diff line number Diff line change
Expand Up @@ -218,7 +218,6 @@ define([
* Checks if there are available slots to make a request, considering the total
* number of available slots across all servers.
*
* @param {String} [url] The url to check.
* @returns {Boolean} Returns true if there are available slots, otherwise false.
*/
RequestScheduler.hasAvailableRequests = function() {
Expand Down
1 change: 1 addition & 0 deletions Source/Scene/ImageryLayer.js
Original file line number Diff line number Diff line change
Expand Up @@ -637,6 +637,7 @@ define([
* @private
*
* @param {Imagery} imagery The imagery to request.
* @param {Number} [distance] The distance of the tile from the camera.
*/
ImageryLayer.prototype._requestImagery = function(imagery, distance) {
var imageryProvider = this._imageryProvider;
Expand Down