-
Notifications
You must be signed in to change notification settings - Fork 3.5k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
added zoom algorithm that better maintains target point in 3D #4016
added zoom algorithm that better maintains target point in 3D #4016
Conversation
Thanks again, @e-andersson! Can you please update CHANGES.md? This will be released in Cesium 1.23 on July 1.
@bagnell can we programmatically pick terrain? Or extract or mock something to test this block? |
@pjcozzi CHANGES.md updated now! |
@e-andersson can you also merge in master? There is probably a minor conflict in CHANGES.md. |
Conflicts: CHANGES.md
Conflicts: CHANGES.md
@pjcozzi Ah, I intended to but forgot it. |
@e-andersson can you please merge in master? Sorry, there is another conflict. @bagnell is this ready to merge? Is it possible to better test this? I would like to get this into 1.23. |
Will have a look at it this evening.
|
@pjcozzi This is ready to merge. I'm not sure of a good way to test where the terrain is picked. We should create an issue to add tests everywhere |
@pjcozzi merged in master, sorry I couldn't do it sooner. |
New functionality looks great, thanks again @e-andersson! |
Submitting PR against
master
instead of3d-tiles
as per request from @bagnell in #3924.