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Rename DynamicScene to DataSources #1883

Merged
merged 12 commits into from
Jul 8, 2014
Merged

Rename DynamicScene to DataSources #1883

merged 12 commits into from
Jul 8, 2014

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mramato
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@mramato mramato commented Jul 2, 2014

As discussed in #1727, this renames the DynamicScene layer to DataSources it also renames many related objects and files. I have to update CHANGES, but this is otherwise ready for review. Due to the large scale renames, I would prefer to get this into master ASAP.

Fixed #1727

Also renames lots associated objects for 1.0.  Everything is broken, will fix in next commit.
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mramato commented Jul 2, 2014

Okay, CHANGES is updated, this is ready.

@mramato mramato mentioned this pull request Jul 2, 2014
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mramato commented Jul 2, 2014

Just one more thought, some of these objects will go through further changes as part of 1.0; I didn't want to conflate those changes with renames, so stuff that might go away just go the rename treatment for now.

@mramato mramato changed the title Rename DynamicScene to DataSource Rename DynamicScene to DataSources Jul 2, 2014
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mramato commented Jul 7, 2014

Pretty please?

viewer.trackedObject = dynamicObject;
var entity = dataSource.entities.getById(lookAt);
if (defined(entity)) {
viewer.trackedObject = entity;
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Should trackedObject change to trackedEntity to match?

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I think that's a good idea; same for selectedObject. Both will be more clear.

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mramato commented Jul 8, 2014

Ready for another look.

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shunter commented Jul 8, 2014

I fixed a few places that still used the term "object" and switched to "entity" to be consistent. Merging.

shunter added a commit that referenced this pull request Jul 8, 2014
@shunter shunter merged commit 9d4d8c2 into master Jul 8, 2014
@shunter shunter deleted the renameDynamicScene branch July 8, 2014 15:43
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mramato commented Jul 8, 2014

Thanks for the assist. I plan on doing a doc review/scrub at some point as well (probably before I write tutorials).

mramato added a commit that referenced this pull request Jul 8, 2014
Find and replace in #1883 caused some bad pluralization.
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Proposed DynamicScene renames
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