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Polygon entities are classifying 3D Tiles by default #6195
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I'm not sure if this is the right fix, but you can change |
I think adding the option to entities make sense. Having it default to Also maybe this is obvious, but why does a polygon default to being a ground primitive? |
@lilleyse everything defaults to being a ground primitive through the Entity API unless you specify |
Congratulations on closing the issue! I found these Cesium forum links in the comments above: https://groups.google.com/forum/#!topic/cesium-dev/leIJUfQ37ro If this issue affects any of these threads, please post a comment like the following:
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Any polygon created with the entity API is classifying 3D Tiles by default, but it should instead appear underneath.
@bagnell could you take a look at this?
Reported on the forum: https://groups.google.com/forum/#!topic/cesium-dev/leIJUfQ37ro
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