We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
For the below code example, the polygon only works if you set height: 0 Otherwise it crashes here because groundPrimitives is undefined
groundPrimitives
undefined
var viewer = new Cesium.Viewer('cesiumContainer'); viewer.entities.add({ polygon : { //height: 0, hierarchy : new Cesium.CallbackProperty(function() { return Cesium.Cartesian3.fromDegreesArray([-115.0, 37.0, -115.0, 32.0, -107.0, 33.0, -102.0, 31.0, -102.0, 35.0]); }, false), material : Cesium.Color.RED } });
The text was updated successfully, but these errors were encountered:
Fix dynamic entity geometry on terrain
3676dba
All dynamic geometry terrain draping was broken. I made the fix and added a test that fails without it. Fixes #4222
Successfully merging a pull request may close this issue.
For the below code example, the polygon only works if you set height: 0
Otherwise it crashes here because
groundPrimitives
isundefined
The text was updated successfully, but these errors were encountered: