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Blurry Text Rendering #2752
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See this forum post: https://groups.google.com/forum/#!msg/cesium-dev/lBAPrC7IaDw/9dcT9FV4d4kJ |
Fixed in #7730 |
Congratulations on closing the issue! I found these Cesium forum links in the comments above: https://groups.google.com/forum/#!msg/cesium-dev/lBAPrC7IaDw/9dcT9FV4d4kJ If this issue affects any of these threads, please post a comment like the following:
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Glyphs are rendered to a canvas which already has AA. When we render to a framebuffer, we apply FXAA which makes the text blurry.
We can change the pipeline so that text is rendered after FXAA or use multisampled textures when WebGL 2 is supported.
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