Skip to content

Commit

Permalink
Update CHANGES.md and reference doc.
Browse files Browse the repository at this point in the history
  • Loading branch information
bagnell committed Feb 1, 2017
1 parent da9d1f8 commit e884442
Show file tree
Hide file tree
Showing 2 changed files with 6 additions and 3 deletions.
4 changes: 4 additions & 0 deletions CHANGES.md
Original file line number Diff line number Diff line change
@@ -1,6 +1,10 @@
Change Log
==========

### 1.31 - 2017-03-01

* Enable rendering `GroundPrimitives` on hardware without the `EXT_frag_depth` extension; however, this could cause artifacts for certain viewing angles.

### 1.30 - 2017-02-01

* Deprecated
Expand Down
5 changes: 2 additions & 3 deletions Source/Scene/GroundPrimitive.js
Original file line number Diff line number Diff line change
Expand Up @@ -84,9 +84,8 @@ define([
* is supported at this time.
* </p>
* <p>
* Because of the cutting edge nature of this feature in WebGL, it requires the EXT_frag_depth extension, which is currently only supported in Chrome,
* Firefox, Edge, and Safari 10. It's not yet supported in iOS 10. Android support varies by hardware and IE11 will most likely never support
* it. You can use webglreport.com to verify support for your hardware.
* For correct rendering, this feature requires the EXT_frag_depth WebGL extension. For hardware that do not support this extension, there
* will be rendering artifacts for some viewing angles.
* </p>
* <p>
* Valid geometries are {@link CircleGeometry}, {@link CorridorGeometry}, {@link EllipseGeometry}, {@link PolygonGeometry}, and {@link RectangleGeometry}.
Expand Down

0 comments on commit e884442

Please sign in to comment.