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Update CHANGES about #2197
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shunter committed Oct 23, 2014
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Expand Up @@ -5,6 +5,7 @@ Change Log

* Fixed a bug that caused non-base imagery layers with a limited `rectangle` to be stretched to the edges of imagery tiles. [#416](https://github.com/AnalyticalGraphicsInc/cesium/issues/416)
* Fixed rendering polylines with duplicate positions. [#898](https://github.com/AnalyticalGraphicsInc/cesium/issues/898)
* Worked around a shader compilation regression in Firefox 33 and 34 by falling back to a less precise shader on those browsers. [#2197](https://github.com/AnalyticalGraphicsInc/cesium/issues/2197)
* Added support to the `CesiumTerrainProvider` for handling terrain tiles that define more than 64k vertices.
* Added `Primitive.compressVertices`. When true, the geometry vertices are compressed, which will save memory.
* Upgraded topojson from 1.6.8 to 1.6.18.
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