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Treat frustum changes as camera changes in Scene#render
Before this change, the user could update the frustum but not the camera by resizing the viewer. The Scene would continue to render even when requestRenderMode was enabled because it recognized the frustum had changed, but would not update the cached camera to mark the change as handled. This commit changes cameraEqual (in Scene.js) to take into account the camera frustum. Fixes #6812
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Luke San Antonio Bialecki
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Jul 19, 2018
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