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Merge pull request #5890 from CCI-Tools/new_texture_sampler_prop
Set texture sampler properties of ImageryLayer
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Apps/Sandcastle/gallery/Imagery Layers Texture Filters.html
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<!DOCTYPE html> | ||
<html lang="en"> | ||
<head> | ||
<meta charset="utf-8"> | ||
<meta http-equiv="X-UA-Compatible" content="IE=edge"> | ||
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, minimum-scale=1, user-scalable=no"> | ||
<meta name="description" content="Set the texture minification and magnification filters of an imagery layer."> | ||
<meta name="cesium-sandcastle-labels" content="Beginner, Tutorials, Showcases"> | ||
<title>Cesium Demo</title> | ||
<script type="text/javascript" src="../Sandcastle-header.js"></script> | ||
<script type="text/javascript" src="../../../ThirdParty/requirejs-2.1.20/require.js"></script> | ||
<script type="text/javascript"> | ||
require.config({ | ||
baseUrl : '../../../Source', | ||
waitSeconds : 60 | ||
}); | ||
</script> | ||
</head> | ||
<body class="sandcastle-loading" data-sandcastle-bucket="bucket-requirejs.html"> | ||
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<style> | ||
@import url(../templates/bucket.css); | ||
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#slider { | ||
position: absolute; | ||
left: 50%; | ||
top: 0px; | ||
background-color: #D3D3D3; | ||
width: 2px; | ||
height: 100%; | ||
z-index: 9999; | ||
} | ||
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#slider:hover { | ||
cursor: ew-resize; | ||
} | ||
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</style> | ||
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<div id="cesiumContainer" class="fullSize"> | ||
<div id="slider"></div> | ||
</div> | ||
<div id="loadingOverlay"><h1>Loading...</h1></div> | ||
<div id="toolbar"></div> | ||
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<script id="cesium_sandcastle_script"> | ||
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function startup(Cesium) { | ||
'use strict'; | ||
//Sandcastle_Begin | ||
var viewer = new Cesium.Viewer('cesiumContainer'); | ||
viewer.camera.flyTo({destination : new Cesium.Rectangle.fromDegrees(-84, 43, -80, 47)}); | ||
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var layers = viewer.imageryLayers; | ||
layers.removeAll(); | ||
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var layerLinear = layers.addImageryProvider(Cesium.createTileMapServiceImageryProvider({ | ||
url : require.toUrl('Assets/Textures/NaturalEarthII') | ||
})); | ||
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var layerNearest = layers.addImageryProvider(Cesium.createTileMapServiceImageryProvider({ | ||
url : require.toUrl('Assets/Textures/NaturalEarthII') | ||
})); | ||
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// Set the texture minification and magnification filters of layerNearest. Default is LINEAR. | ||
layerNearest.minificationFilter = Cesium.TextureMinificationFilter.NEAREST; | ||
layerNearest.magnificationFilter = Cesium.TextureMagnificationFilter.NEAREST; | ||
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// The remaining code installs a split layer so the effect of the texture filters becomes apparent. | ||
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layerNearest.splitDirection = Cesium.ImagerySplitDirection.RIGHT; | ||
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var slider = document.getElementById('slider'); | ||
viewer.scene.imagerySplitPosition = (slider.offsetLeft) / slider.parentElement.offsetWidth; | ||
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var dragStartX = 0; | ||
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document.getElementById('slider').addEventListener('mousedown', mouseDown, false); | ||
window.addEventListener('mouseup', mouseUp, false); | ||
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function mouseUp() { | ||
window.removeEventListener('mousemove', sliderMove, true); | ||
} | ||
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function mouseDown(e) { | ||
var slider = document.getElementById('slider'); | ||
dragStartX = e.clientX - slider.offsetLeft; | ||
window.addEventListener('mousemove', sliderMove, true); | ||
} | ||
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function sliderMove(e) { | ||
var slider = document.getElementById('slider'); | ||
var splitPosition = (e.clientX - dragStartX) / slider.parentElement.offsetWidth; | ||
slider.style.left = 100.0 * splitPosition + "%"; | ||
viewer.scene.imagerySplitPosition = splitPosition; | ||
} | ||
//Sandcastle_End | ||
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Sandcastle.finishedLoading(); | ||
} | ||
if (typeof Cesium !== "undefined") { | ||
startup(Cesium); | ||
} else if (typeof require === "function") { | ||
require(["Cesium"], startup); | ||
} | ||
</script> | ||
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</body> | ||
</html> |
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