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Fix TranslucentTileClassificationSpec
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ebogo1 committed Feb 17, 2022
1 parent 06190d3 commit 2a04209
Showing 1 changed file with 13 additions and 13 deletions.
26 changes: 13 additions & 13 deletions Specs/Scene/TranslucentTileClassificationSpec.js
Original file line number Diff line number Diff line change
Expand Up @@ -230,7 +230,7 @@ describe(
executeCommand,
passState,
translucentPrimitive.commands,
globeDepthFramebuffer
globeDepthFramebuffer.depthStencilTexture
);

expectResources(translucentTileClassification, false);
Expand All @@ -255,7 +255,7 @@ describe(
executeCommand,
passState,
[],
globeDepthFramebuffer
globeDepthFramebuffer.depthStencilTexture
);

expectResources(translucentTileClassification, false);
Expand All @@ -265,7 +265,7 @@ describe(
executeCommand,
passState,
translucentPrimitive.commands,
globeDepthFramebuffer
globeDepthFramebuffer.depthStencilTexture
);

expectResources(translucentTileClassification, true);
Expand Down Expand Up @@ -299,7 +299,7 @@ describe(
executeCommand,
passState,
translucentPrimitive.commands,
globeDepthFramebuffer
globeDepthFramebuffer.depthStencilTexture
);

expect(translucentTileClassification.hasTranslucentDepth).toBe(true);
Expand All @@ -324,7 +324,7 @@ describe(
executeCommand,
passState,
translucentPrimitive.commands,
globeDepthFramebuffer
globeDepthFramebuffer.depthStencilTexture
);

const drawClassificationFBO =
Expand Down Expand Up @@ -366,7 +366,7 @@ describe(
executeCommand,
passState,
translucentPrimitive.commands,
globeDepthFramebuffer
globeDepthFramebuffer.depthStencilTexture
);

const accumulationFBO =
Expand Down Expand Up @@ -396,7 +396,7 @@ describe(
executeCommand,
passState,
translucentPrimitive.commands,
globeDepthFramebuffer
globeDepthFramebuffer.depthStencilTexture
);
translucentTileClassification.executeClassificationCommands(
scene,
Expand Down Expand Up @@ -439,7 +439,7 @@ describe(
executeCommand,
passState,
[],
globeDepthFramebuffer
globeDepthFramebuffer.depthStencilTexture
);

const preClassifyPixels = readPixels(drawClassificationFBO);
Expand Down Expand Up @@ -493,7 +493,7 @@ describe(
executeCommand,
passState,
translucentPrimitive.commands,
globeDepthFramebuffer
globeDepthFramebuffer.depthStencilTexture
);

const frustumCommands = {
Expand Down Expand Up @@ -574,7 +574,7 @@ describe(
executeCommand,
passState,
translucentPrimitive.commands,
globeDepthFramebuffer
globeDepthFramebuffer.depthStencilTexture
);

const frustumCommands = {
Expand All @@ -600,7 +600,7 @@ describe(
executeCommand,
passState,
translucentPrimitive.commands,
globeDepthFramebuffer
globeDepthFramebuffer.depthStencilTexture
);

translucentTileClassification.executeClassificationCommands(
Expand Down Expand Up @@ -659,7 +659,7 @@ describe(
executeCommand,
passState,
[],
globeDepthFramebuffer
globeDepthFramebuffer.depthStencilTexture
);

const frustumCommands = {
Expand Down Expand Up @@ -705,7 +705,7 @@ describe(
executeCommand,
passState,
translucentPrimitive.commands,
globeDepthFramebuffer
globeDepthFramebuffer.depthStencilTexture
);

const drawClassificationFBO =
Expand Down

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