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Update CHANGES.md
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Hannah authored May 7, 2018
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Expand Up @@ -16,7 +16,7 @@ Change Log
* Added `PostProcessStage` which takes a fragment shader that processes the color and depth texture from the stage run before it.
* Added `PostProcessStageComposite` for multi-stage post-processes like depth of field.
* Added a new Sandcastle label `Post Processing` to showcase the different built-in post-process stages.
* Added `Rectangle.equalsEpsilon` [#6533](https://github.com/AnalyticalGraphicsInc/cesium/pull/6533)
* Added `Rectangle.equalsEpsilon` for comparing the equality of two rectangles [#6533](https://github.com/AnalyticalGraphicsInc/cesium/pull/6533)

##### Fixes :wrench:
* Fixed a bug causing custom TilingScheme classes to not be able to use a GeographicProjection. [#6524](https://github.com/AnalyticalGraphicsInc/cesium/pull/6524)
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