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Reorder CHANGES.md for 1.22
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pjcozzi committed May 29, 2016
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Expand Up @@ -7,26 +7,26 @@ Change Log
*
* Deprecated
*
* Added `heightReference` to models so they can be drawn on terrain.
* Added support for rendering models in 2D and Columbus view.
* Added option to enable sun position based atmosphere color when `Globe.enableLighting` is `true`. [3439](https://github.com/AnalyticalGraphicsInc/cesium/issues/3439)
* Improved KML NetworkLink compatibility by supporting the `Url` tag. [#3895](https://github.com/AnalyticalGraphicsInc/cesium/pull/3895).
* Added `VelocityVectorProperty` so billboard's aligned axis can follow the velocity vector. [#3908](https://github.com/AnalyticalGraphicsInc/cesium/issues/3908)
* Improve memory management for entity billboard/label/point/path visualization.
* Added `terrainProviderChanged` event to `Scene` and `Globe`
* Fixed exaggerated terrain tiles disappearing. [#3676](https://github.com/AnalyticalGraphicsInc/cesium/issues/3676)
* Fixed infinite horizontal 2D scrolling in IE/Edge. [#3893](https://github.com/AnalyticalGraphicsInc/cesium/issues/3893)
* Fixed a bug that could cause incorrect normals to be computed for exaggerated terrain, especially for low-detail tiles. [#3904](https://github.com/AnalyticalGraphicsInc/cesium/pull/3904)
* Fixed a bug that was causing errors to be thrown when picking and terrain was enabled. [#3779](https://github.com/AnalyticalGraphicsInc/cesium/issues/3779)
* Fixed issue where labels were disappearing. [#3730](https://github.com/AnalyticalGraphicsInc/cesium/issues/3730)
* Fixed a bug that was causing the atmosphere to disappear when only atmosphere is visible. [#3347](https://github.com/AnalyticalGraphicsInc/cesium/issues/3347)
* Fixed infinite horizontal 2D scrolling in IE/Edge. [#3893](https://github.com/AnalyticalGraphicsInc/cesium/issues/3893)
* Fixed a bug that would cause a crash is the camera was on the IDL in 2D. [#3951](https://github.com/AnalyticalGraphicsInc/cesium/issues/3951)
* Fixed issue where a repeating model animation doesn't play when the clock is set to a time before the model was created. [#3932](https://github.com/AnalyticalGraphicsInc/cesium/issues/3932)
* Fixed issue where labels were disappearing. [#3730](https://github.com/AnalyticalGraphicsInc/cesium/issues/3730)
* Fixed issue where billboards on terrain didn't always update when the terrain provider was changed. [#3921](https://github.com/AnalyticalGraphicsInc/cesium/issues/3921)
* Added `heightReference` to models so they can be drawn on terrain.
* Added `terrainProviderChanged` event to `Scene` and `Globe`
* Added `CullingVolume.fromBoundingSphere`.
* Added `debugShowShadowVolume` to `GroundPrimitive`.
* Added option to enable sun position based atmosphere color when `Globe.enableLighting` is `true`. [3439](https://github.com/AnalyticalGraphicsInc/cesium/issues/3439)
* Fixed issue where `Matrix4.fromCamera` was taking eye/target instead of position/direction. [#3927](https://github.com/AnalyticalGraphicsInc/cesium/issues/3927)
* Fixed a bug that would cause a crash is the camera was on the IDL in 2D. [#3951](https://github.com/AnalyticalGraphicsInc/cesium/issues/3951)
* Added `Scene.nearToFarDistance2D` that determines the size of each frustum of the multifrustum in 2D.
* Added support for rendering models in 2D and Columbus view.
* Fixed a bug that was causing the atmosphere to disappear when only atmosphere is visible. [#3347](https://github.com/AnalyticalGraphicsInc/cesium/issues/3347)
* Added `CullingVolume.fromBoundingSphere`.
* Added `debugShowShadowVolume` to `GroundPrimitive`.

### 1.21 - 2016-05-02

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