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Added support for Unicode characters as Tileset IDs. You may now use any of the 1,112,064 UTF-8 codepoints (minus reserved space) for your tileset IDs.
Tilesets now display more like they do in game
Added context menu to edit and delete rooms by right clicking on the room list
Added a few missing dropdowns
Fixed visual bugs with brushes and fast mouse clicks
Fixed crash when using brushes near unknown tiles
Fixed crash when using selection hotkeys when the map has no rooms
Fixed offset on bridge entity
Fixed a random black square appearing on screen sometimes