- Start DSCM
- Start Dark Souls
- Enjoy Dark Souls Multiplayer :)
While DSCM-Net is active, it will automatically connect to players in the same area and in coop level range. Just have it running and enjoy working Dark Souls multiplayer.
You can also manually connect to a specific player like this:
- Make sure you are connected to less than 20 nodes. You might want to disable DCSM-Net, so you get less nodes.
- Obtain the other player's SteamID64 (it should start with 7 or 0110). You can do this by pasting the url of their profile into https://steamid.io/.
- Copy the SteamID64 into the
Target Steam64 ID
field. - Click
Attempt Connection
- After a few seconds, they should appear in the
Active
tab. - You might want to add the player to your favorites by selecting them in the
Active list and clicking
Add Favorite
- Next time you can connect to the other player by double-clicking the favorites entry.
-
This program does not work with the beta version of Dark Souls. Opt out of the beta in steam settings:
- Right click on Dark Souls in your game library in steam
- Go to properties and locate the "betas" tab
- Select an option that says "none - opt out of all betas"
-
Make sure normal in-game variables for multiplayer activity are accounted for. Players commonly forget that:
- The water must be drained in New Londo Ruins before the host can have any phantoms enter their world
- Areas that still have yellow fog gates (the ones that get cleared after placing the Lord Vessel) don't allow multiplayer activity
-
Is your game crashing when getting invaded or trying to use someone's summon sign?
- This is the namecrash bug, which is unrelated to this mod.
- Run PvP Watchdog, because it fixes this problem (read Named Nodes section below).
Hotkeys:
Ctrl + 1 = Toggle Node Drawing
Enabling this shows a visualization of currently active connections.
- You are represented with the large circle in the middle.
- Other players are smaller circles that are connected to you with a line.
- In-game proximity is represented here. If a player is near you in-game, like you're standing in the same spot in a level, your circles will be close to each other.
Due to constant problems with the default Steam matchmaking, DCSM contains its own matchmaking. All DSCM-Net clients report player info to a central location. You can have a look at this information in the DSCM-Net tab.
DSCM uses this information to automatically connect you to nearby players in coop level range.
This displays a detailed list of the players you're connected to. It also shows their location in-game, and if they're human, hollow, or a phantom of some kind.
This vastly helps with informing you if you have potential viable connections or not. Bear in mind it is not possible to know whether or not someone has their boss alive, so that aspect is still a guess from your end.
The recent tab will fill up with your 70 most recent connections. Favorites can be added from either your active node tab or recent tab. When starting DSCM and every 10 minutes after, DSCM will interact with a script created and hosted by Chronial that checks the online status of your Recent and favorite nodes (max 100 combined). Steam privacy settings can make a node appear offline when they are not.
The Darkmoon tab is specifically targeted towards members of the Blades of the Darkmoon Covenant. Here, the player can enable or disable this mode. While enabled (that is, "Preference of Justice" is set to anything besides "Disabled"), some new features will become available. For now, the only thing that can be done is checking the "[DSCM-Net] Connect only to the Guilty" box, which will cause the nodes pulled from DSCM-Net to only be those with at least 1 sin. The user can still get innocent players from Steam though.
DSCM now disables Dark Souls check that will kick you offline when your FPS dips low.
This program was created by Wulf, who can be found on reddit as /u/Wulf2k. As a backup you can try contacting /u/illusorywall or @illusorywall, but I can't help as much with the technical stuff.
Source code is available at: https://github.com/Wulf2k/DaS-PC-MPChan
Brought to you by Wulf2k.
With thanks to Illusorywall, Jellybaby44, Chronial, and many others.