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Merge pull request #9 from CaesarVincens/Alpha-0.9
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Alpha 0.9
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CaesarVincens authored Jan 2, 2024
2 parents e1752a2 + e5c7f93 commit 085c67e
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Showing 284 changed files with 193,935 additions and 162,926 deletions.
8 changes: 6 additions & 2 deletions 1632_RoF.mod
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
version="0.8.0"
version="0.9.0"
tags={
"Alternative History"
}
Expand All @@ -9,12 +9,15 @@ replace_path="common/ai_strategy"
replace_path="common/ai_strategy_plans"
replace_path="common/ai_templates"
replace_path="common/autonomous_states"
replace_path="common/bop"
replace_path="common/buildings"
replace_path="common/characters"
replace_path="common/country_tags"
replace_path="common/countries"
replace_path="common/decisions"
replace_path="common/decisions/categories"
replace_path="common/ideas"
replace_path="common/military_industrial_organization/organizations"
replace_path="common/national_focus"
replace_path="common/on_actions"
replace_path="common/scripted_effects"
Expand All @@ -28,11 +31,12 @@ replace_path="common/units/names_divisions"
replace_path="common/units/names_ships"
replace_path="events"
replace_path="history/countries"
replace_path="history/general"
replace_path="history/states"
replace_path="history/units"
replace_path="map/strategicregions"
replace_path="map/supplyareas"
picture="thumbnail.png"
supported_version="1.10.*"
supported_version="1.13.*"
path="mod/1632_RoF"
remote_file_id="1160009836"
9 changes: 8 additions & 1 deletion 1632_RoF/Readme.txt
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ Play an alternate history set in the middle of the Thirty Years war where a town
Lead Developer: CaesarVincens
Focus Tree Contributions: Principality of Lichenstein, King of Nords
Other Contributions: Hampter
Testers and Feedback: DPBR8, TheCapitan157, Dylan Hultman
Testers and Feedback: DPBR8, TheCapitan157, Dylan Hultman, AngelBlue1852

Many thanks to Idhrendur and the rest of the converter project team. Their tools let me convert my earlier work for EU4 to HoI4 with minimal hassle.

Expand All @@ -14,6 +14,13 @@ Discord Link: https://discord.gg/VBqgExW

Currently in Alpha; expect to find bugs and oddities

Alpha 0.9.0 - Jan. 1, 2024
Update to HoI4 1.13
Basic MIOs included, awaiting further refinement
Update various balance changes from vanilla
A few flag fixes and many other minor fixes
Many thanks to AngelBlue1852 for testing this version

Alpha 0.8.0 - Jan. 27, 2022
Updated to HoI4 1.11
Reworked Polish states to match historical regions
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File renamed without changes.
2 changes: 1 addition & 1 deletion 1632_RoF/common/abilities/generic_leader_abilities.txt
Original file line number Diff line number Diff line change
Expand Up @@ -183,7 +183,7 @@ ability = {
}

unit_modifiers = {
paratrooper_count_per_plane = 1.0
paratrooper_weight_factor = -0.10
paradrop_organization_factor = 2.0
paratrooper_aa_defense = 0.5
}
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6 changes: 3 additions & 3 deletions 1632_RoF/common/aces/00_aces.txt
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@
modifiers = {
### Fighters ###
fighter_good = {
type = { fighter interceptor }
type = { fighter heavy_fighter interceptor }
chance = 0.9
effect = {
air_attack_factor = 0.03
Expand All @@ -12,7 +12,7 @@ modifiers = {
}
}
fighter_unique = {
type = { fighter interceptor }
type = { fighter heavy_fighter interceptor }
chance = 0.4
effect = {
air_attack_factor = 0.06
Expand All @@ -21,7 +21,7 @@ modifiers = {
}
}
fighter_genius = {
type = { fighter interceptor }
type = { fighter heavy_fighter interceptor }
chance = 0.05
effect = {
air_attack_factor = 0.1
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12 changes: 8 additions & 4 deletions 1632_RoF/common/ai_strategy/NUS.txt
Original file line number Diff line number Diff line change
Expand Up @@ -22,9 +22,7 @@ NUS_unit_production = {
enable = {
original_tag = NUS
}
abort = {
always = no
}
abort_when_not_enabled = yes
ai_strategy = {
type = role_ratio
id = infantry
Expand Down Expand Up @@ -126,7 +124,8 @@ NUS_pp_spend_amount = {
enable = {
original_tag = NUS
}

abort_when_not_enabled = yes

ai_strategy = {
type = pp_spend_amount
id = decision
Expand All @@ -147,6 +146,7 @@ NUS_area_priority = {
enable = {
original_tag = NUS
}
abort_when_not_enabled = yes

ai_strategy = {
type = area_priority
Expand Down Expand Up @@ -313,6 +313,7 @@ NUS_template_design = {
original_tag = NUS
date > 1635.1.1
}
abort_when_not_enabled = yes

ai_strategy = {
type = template_prio
Expand Down Expand Up @@ -373,6 +374,9 @@ USE_annex_germans = {
enable = {
is_german_tag = yes
}
abort = {
always = no
}
#abort_when_not_enabled = yes
target_array = global.german_tags
ai_strategy = {
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1 change: 1 addition & 0 deletions 1632_RoF/common/ai_strategy/POL.txt
Original file line number Diff line number Diff line change
Expand Up @@ -139,6 +139,7 @@ default_unit_production = {
enable = {
original_tag = POL
}
abort_when_not_enabled = yes
ai_strategy = {
type = role_ratio
id = infantry
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6 changes: 3 additions & 3 deletions 1632_RoF/common/ai_strategy/SWE.txt
Original file line number Diff line number Diff line change
Expand Up @@ -22,9 +22,7 @@ SWE_unit_production = {
enable = {
original_tag = SWE
}
abort = {
always = no
}
abort_when_not_enabled = yes
ai_strategy = {
type = role_ratio
id = infantry
Expand Down Expand Up @@ -126,6 +124,7 @@ SWE_area_priority = {
enable = {
original_tag = SWE
}
abort_when_not_enabled = yes

ai_strategy = {
type = area_priority
Expand Down Expand Up @@ -256,6 +255,7 @@ SWE_template_design = {
original_tag = SWE
date > 1635.1.1
}
abort_when_not_enabled = yes

ai_strategy = {
type = template_prio
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5 changes: 5 additions & 0 deletions 1632_RoF/common/ai_strategy/TUR.txt
Original file line number Diff line number Diff line change
Expand Up @@ -22,6 +22,7 @@ TUR_unit_production = {
enable = {
original_tag = TUR
}
abort_when_not_enabled = yes
ai_strategy = {
type = role_ratio
id = infantry
Expand Down Expand Up @@ -152,6 +153,7 @@ TUR_pp_spend_amount = {
enable = {
original_tag = TUR
}
abort_when_not_enabled = yes

ai_strategy = {
type = pp_spend_amount
Expand Down Expand Up @@ -200,6 +202,7 @@ TUR_area_priority = {
enable = {
original_tag = TUR
}
abort_when_not_enabled = yes

ai_strategy = {
type = area_priority
Expand Down Expand Up @@ -364,6 +367,7 @@ TUR_template_design = {
original_tag = TUR
date > 1635.1.1
}
abort_when_not_enabled = yes

ai_strategy = {
type = template_prio
Expand Down Expand Up @@ -475,6 +479,7 @@ TUR_air_force = {
original_tag = TUR
num_of_military_factories > 20
}
abort_when_not_enabled = yes
ai_strategy = {
type = air_factory_balance
value = 30
Expand Down
11 changes: 11 additions & 0 deletions 1632_RoF/common/ai_strategy/default.txt
Original file line number Diff line number Diff line change
Expand Up @@ -141,6 +141,7 @@ default_unit_production = {
original_tag = POL
}
}
abort_when_not_enabled = yes
ai_strategy = {
type = role_ratio
id = infantry
Expand Down Expand Up @@ -245,6 +246,7 @@ default_pp_spend_amount = {
enable = {
NOT = { original_tag = NUS original_tag = TUR }
}
abort_when_not_enabled = yes

ai_strategy = {
type = pp_spend_amount
Expand Down Expand Up @@ -392,7 +394,9 @@ highered_armored_production = {

slightly_naval_focused_nation = {
enable = {
always = yes
}
abort_when_not_enabled = yes

ai_strategy = {
type = unit_ratio
Expand Down Expand Up @@ -423,6 +427,7 @@ more_naval_focused_nation = {
enable = {
date > "1941.1.1" #Delaying it by a couple of years
}
abort_when_not_enabled = yes

ai_strategy = {
type = unit_ratio
Expand Down Expand Up @@ -484,6 +489,7 @@ default_infrastructure_more = {
has_tech = infrastructure_tech_2
num_of_controlled_states > 20
}
abort_when_not_enabled = yes
ai_strategy = {
type = building_target
id = infrastructure
Expand All @@ -495,6 +501,7 @@ default_area_priority = {
enable = {
NOT = { original_tag = NUS original_tag = SWE }
}
abort_when_not_enabled = yes

ai_strategy = {
type = area_priority
Expand Down Expand Up @@ -660,6 +667,7 @@ DEFAULT_template_design = {
}
date > 1635.1.1
}
abort_when_not_enabled = yes

ai_strategy = {
type = template_prio
Expand Down Expand Up @@ -780,6 +788,7 @@ build_intelligence_agency_as_major = {
date > 1633.1.1
}
}
abort_when_not_enabled = yes

ai_strategy = {
type = intelligence_agency_usable_factories
Expand Down Expand Up @@ -848,6 +857,7 @@ addintelligence_agency_normal_upgrade_prio = {
enable = {
always = yes
}
abort_when_not_enabled = yes

ai_strategy = {
type = intelligence_agency_branch_desire_factor
Expand Down Expand Up @@ -919,6 +929,7 @@ put_garrisons_on_high_prio = {
enable = {
always = yes
}
abort_when_not_enabled = yes

ai_strategy = {
type = garrison_reinforcement_priority
Expand Down
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