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Fix : exclude other platform except 'Editor' when about to build the …
…game
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{ | ||
"files.exclude": | ||
{ | ||
"**/.DS_Store":true, | ||
"**/.git":true, | ||
"**/.gitignore":true, | ||
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"**/*.booproj":true, | ||
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"**/*.jpeg":true, | ||
"**/*.png":true, | ||
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"**/*.tga":true, | ||
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"**/*.lxo":true, | ||
"**/*.LXO":true, | ||
"**/*.ma":true, | ||
"**/*.MA":true, | ||
"**/*.obj":true, | ||
"**/*.OBJ":true, | ||
"**/*.asset":true, | ||
"**/*.cubemap":true, | ||
"**/*.flare":true, | ||
"**/*.mat":true, | ||
"**/*.meta":true, | ||
"**/*.prefab":true, | ||
"**/*.unity":true, | ||
"build/":true, | ||
"Build/":true, | ||
"Library/":true, | ||
"library/":true, | ||
"obj/":true, | ||
"Obj/":true, | ||
"ProjectSettings/":true, | ||
"temp/":true, | ||
"Temp/":true | ||
} | ||
} |
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{ | ||
"name": "SceneSelector.Editor" | ||
} | ||
{ | ||
"name": "SceneSelector.Editor", | ||
"references": [], | ||
"includePlatforms": [ | ||
"Editor" | ||
], | ||
"excludePlatforms": [], | ||
"allowUnsafeCode": false, | ||
"overrideReferences": false, | ||
"precompiledReferences": [], | ||
"autoReferenced": true, | ||
"defineConstraints": [], | ||
"versionDefines": [], | ||
"noEngineReferences": false | ||
} |
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@@ -1,57 +1,62 @@ | ||
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