v3.4.0
This is the official release of RetopoFlow v3.4.0!
This version of RetopoFlow requires Blender 3.6 or later.
Below is a list of changes from RetopoFlow v3.3.0.
- Blender
- Removed dependence on deprecated
bgl
module - Added support for Metal
- Improved general feedback and error handling during startup process
- Improved indication of warnings in Blender menu
- Added button to continue editing with active mesh as target
- Improved handling of when Blender version is outside requirements
- Removed dependence on deprecated
- Performance
- Improved navigating and selecting
- Improved performance of all tools
- Select: added new tool to do box selection
- General: added simple rip and rip fill
- Contours
- Fixed crashing bug when cutting across non-manifold edge
- Fixed bug when cancelling cut
- Strokes: consistent fixed span/segment count for all insertions
- Knife: fixed bug when using where no source geometry exists
- Tweak: added raycast/snap modes to work in screen or world space
- Auto Save
- Fixed and improved reporting, recovery, and other operations
- Auto save is delayed until current action is finished
- Input
- Added keymaps to select all linked, roll view, increase vertex count (Contours, PolyStrips, etc.) with
plus
key - Fixed NDOF and trackpad
- Added keymaps to select all linked, roll view, increase vertex count (Contours, PolyStrips, etc.) with
- Mirror: preliminary work to mirror actions to "correct" side of symmetry plane(s)
- Debug: deep debugging for capturing terminal output to a file
- Hive: improved integration
- General
- Fixed visual bug when matcaps are not installed. Light and Dark themes now use built-in matcaps
- Ray casts ignores source geometry that is clipped (near clip only) or culled (backface)
- Brush size (PolyStrips, Strokes, Relax, Smooth) is more consistent across screen
- Fixed many smaller bugs
- Restructured, refactored, and cleaned code base
- Auto saves will make a few attempts before alerting of failure