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v3.4.0

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@vxlcoder vxlcoder released this 21 Jul 20:17
· 61 commits to master since this release

This is the official release of RetopoFlow v3.4.0!

This version of RetopoFlow requires Blender 3.6 or later.

Below is a list of changes from RetopoFlow v3.3.0.

  • Blender
    • Removed dependence on deprecated bgl module
    • Added support for Metal
    • Improved general feedback and error handling during startup process
    • Improved indication of warnings in Blender menu
    • Added button to continue editing with active mesh as target
    • Improved handling of when Blender version is outside requirements
  • Performance
    • Improved navigating and selecting
    • Improved performance of all tools
  • Select: added new tool to do box selection
  • General: added simple rip and rip fill
  • Contours
    • Fixed crashing bug when cutting across non-manifold edge
    • Fixed bug when cancelling cut
  • Strokes: consistent fixed span/segment count for all insertions
  • Knife: fixed bug when using where no source geometry exists
  • Tweak: added raycast/snap modes to work in screen or world space
  • Auto Save
    • Fixed and improved reporting, recovery, and other operations
    • Auto save is delayed until current action is finished
  • Input
    • Added keymaps to select all linked, roll view, increase vertex count (Contours, PolyStrips, etc.) with plus key
    • Fixed NDOF and trackpad
  • Mirror: preliminary work to mirror actions to "correct" side of symmetry plane(s)
  • Debug: deep debugging for capturing terminal output to a file
  • Hive: improved integration
  • General
    • Fixed visual bug when matcaps are not installed. Light and Dark themes now use built-in matcaps
    • Ray casts ignores source geometry that is clipped (near clip only) or culled (backface)
    • Brush size (PolyStrips, Strokes, Relax, Smooth) is more consistent across screen
    • Fixed many smaller bugs
    • Restructured, refactored, and cleaned code base
    • Auto saves will make a few attempts before alerting of failure