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A digital, multiplayer version of the game "Cards Against the Mennonites" (Software Engineering team project)

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Cards Against the Mennonites

A digital, multiplayer version of the game "Cards Against the Mennonites" by S. L. Klassen.

Team project for Software Engineering

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Group Members by self-assigned role:
Front End: Austin Engle and Ben Stutzman
Back End: Dan Hackman and Isaac Andreas

Requirements Document can be found at: https://drive.google.com/open?id=1HsXXck1X6qeYcwpEP7tM8sv5WLwyUKlx

Needed to play:
-Entire contents of the main branch of this github repository
-Flask (if you have pip: type the line "pip install Flask" in command prompt)
-Python 3 (it has been tested and works on Python 3.7)
-Computer running Windows 7 or 10
-An up-to-date browser such as Edge, Firefox, Chrome (Vivaldi did not work in testing)
-A wifi network that all players have access to

How to play:
-determine who is going to run the server and their ip address
-One person runs the server file called cam_server.py and follow the given instructions
-The people who want to play run the client file called cam_client.py and follow the given instructions to open the web page
-Follow the instructions that appear on the web page; sometimes they will not appear on the page but in the console(F12 to open console)

Note:
-The code is fragile at this point so try to read and follow instructions carefully
-The code should force your browser to refresh to get new information and you should not have to manually refresh

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