fix compilation #367
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name: cmake Ubuntu | |
on: [push, pull_request] | |
env: | |
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.) | |
BUILD_TYPE: Release | |
jobs: | |
build: | |
# The CMake configure and build commands are platform agnostic and should work equally | |
# well on Windows or Mac. You can convert this to a matrix build if you need | |
# cross-platform coverage. | |
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix | |
runs-on: ${{ matrix.os }} | |
strategy: | |
matrix: | |
os: [ubuntu-20.04] | |
steps: | |
- uses: actions/checkout@v2 | |
- name: Install Conan | |
id: conan | |
uses: turtlebrowser/get-conan@main | |
with: | |
version: 1.59.0 | |
- name: Create default profile | |
run: conan profile new default --detect | |
- name: Update profile | |
run: conan profile update settings.compiler.libcxx=libstdc++11 default | |
- name: Create Build Environment | |
# Some projects don't allow in-source building, so create a separate build directory | |
# We'll use this as our working directory for all subsequent commands | |
run: cmake -E make_directory ${{github.workspace}}/build | |
- name: Install conan dependencies | |
working-directory: ${{github.workspace}}/build | |
run: conan install ${{github.workspace}}/conanfile.txt -s build_type=${{env.BUILD_TYPE}} --build=missing | |
- name: Configure CMake | |
shell: bash | |
working-directory: ${{github.workspace}}/build | |
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_TOOLCHAIN_FILE=conan_toolchain.cmake | |
- name: Build | |
shell: bash | |
working-directory: ${{github.workspace}}/build | |
run: cmake --build . --config ${{env.BUILD_TYPE}} | |
- name: run test (Linux) | |
working-directory: ${{github.workspace}}/build | |
run: ./tests/behaviortree_cpp_test | |
- name: Upload coverage reports to Codecov | |
uses: codecov/codecov-action@v3 | |