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Updates FAQs #6

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29 changes: 13 additions & 16 deletions docs/en/support/game-faq.md
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@ List of commonly asked questions and known bugs.
---
#### **How do I install BeamMP?**

There is a full guide on how to install BeamMP on Windows, you can find it [here](/en/installation).
There is a full guide on how to install BeamMP on Windows, you can find it [here](https://docs.beammp.com/game/getting-started/).

---
#### **Does BeamMP work on a cracked version of BeamNG?**
Expand All @@ -19,14 +19,12 @@ BeamMP does not work with cracked versions or outdated versions of BeamNG.drive.

The Client is not officially supported on Linux. However, you might be able to get it working by running the launcher in the same proton prefix as the game.

The Server builds can be found in the `BeamMP_Server.zip` download on the [Official Website](https://beammp.com/), or in the [releases tab on the Github](https://github.com/BeamMP/BeamMP-Server/releases). For building instructions see [here](https://github.com/BeamMP/BeamMP-Server/releases).

---
#### **Why is the launcher flagged by my antivirus or by Windows Defender**

In order to prevent Windows Defender from flagging a specific .exe, we need to buy a license which is very expensivr, therefor, BeamMP might get flagged by Windows Defender

Some antivirus may flag BeamMP as a virus beacause it does some interactions with network and other stuff. There are **no viruses** in any of the code. The code for the launcher, server, and lua client can be seen on our [GitHub](https://github.com/BeamMP/BeamMP-Server/releases).
Some antivirus may flag BeamMP as a virus beacause it does some interactions with network and other stuff. There are **no viruses** in any of the code. The code for the launcher, server, and lua client can be seen on our [GitHub](https://github.com/BeamMP).

---
#### **I have poor performance, what should I do?**
Expand All @@ -40,21 +38,20 @@ We are working hard to make performance as good as possible. Sadly, there isn't
#### **Where can I find the code?**

All the source code can be found on our [GitHub](https://github.com/BeamMP).
Before doing anything keep in mind that the code is under [Terms of Use](https://forum.beammp.com/t/terms-of-use-v1-0/43).
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The server, launcher and Lua client code also have licenses:

Before doing anything keep in mind that the code is under [Terms of Use](https://forum.beammp.com/t/terms-of-use-v1-0/43)
| Code | License |
|------------|:--------------------------------------------------------------------------:|
| Server | [LICENSE](https://github.com/BeamMP/BeamMP-Server/blob/master/LICENSE) |
| Launcher | [LICENSE](https://github.com/BeamMP/BeamMP-Launcher/blob/master/README.md) |
| Client Lua | [LICENSE](https://github.com/BeamMP/BeamMP/blob/development/LICENSE.md) |

---
#### **I have found a bug or an exploit what should I do?**

If the issue is code related and you know how to use Github, you can post the issue on our [GitHub](https://github.com/BeamMP).

If it is not something sensitive, you can create a post on our [BeamMP Forum](https://forum.beammp.com) or you can report this on our [Official Discord](https://discord.gg/beammp).

If the information is sensitive you can directly report the issue to a Staff member on our [Discord](https://discord.gg/beammp).






If the issue is code related and you know how to use Github, create a new "Issue" in the appropriate repository on our [GitHub](https://github.com/BeamMP). We use an issue-based workflow so even if you already have a fix for the bug, consider opening a new "Issue", then asking a "Pull Request" that solves your "Issue". More info on contributing can be found [here](https://github.com/BeamMP/BeamMP/blob/development/CONTRIBUTING.md).

If you don't have a GitHub account or you don't know how to use GitHub you can get in touch with us in the following ways:
- If it is not something sensitive, you can create a post on our [BeamMP Forum](https://forum.beammp.com) or you can report this on our [Official Discord](https://discord.gg/beammp).
- If the information is sensitive you can directly report the issue to a Staff member on our [Discord](https://discord.gg/beammp).
27 changes: 24 additions & 3 deletions docs/en/support/server-faq.md
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
# Server FAQ
# F.A.Q. and Known Issues
List of commonly asked questions and known bugs.

---
Expand All @@ -7,13 +7,34 @@ List of commonly asked questions and known bugs.
---
#### **How can I setup my own servers**

All the information to setup your own server can be found [here](../create-a-server).
All the information to setup your own server can be found [here](https://docs.beammp.com/server/create-a-server/).
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---
#### **Can you make a server using linux?**

BeamMP server can be built on Linux, however builds are not provided, you should build it yourself. It is officially supported on Debian 9 and Debian 10 a tutorial can be found [Here](https://github.com/BeamMP/BeamMP-Server/releases).
We provide binaries for many Linux distributions [here](https://github.com/BeamMP/BeamMP-Server/releases/latest). If there are no binaries for your distribution, you can build it yourself you can do it by downloading the source on our [GitHub](https://github.com/BeamMP/BeamMP-Server), a tutorial can be found [here](https://github.com/BeamMP/BeamMP-Server#build-instructions).

---
## **Miscellaneous**

---
#### **Where can I find the code?**

All the source code can be found on our [GitHub](https://github.com/BeamMP).
Before doing anything keep in mind that the code is under [Terms of Use](https://forum.beammp.com/t/terms-of-use-v1-0/43).
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The server, launcher and Lua client code also have licenses:

| Code | License |
|------------|:--------------------------------------------------------------------------:|
| Server | [LICENSE](https://github.com/BeamMP/BeamMP-Server/blob/master/LICENSE) |
| Launcher | [LICENSE](https://github.com/BeamMP/BeamMP-Launcher/blob/master/README.md) |
| Client Lua | [LICENSE](https://github.com/BeamMP/BeamMP/blob/development/LICENSE.md) |

---
#### **I have found a bug or an exploit what should I do?**

If the issue is code related and you know how to use Github, create a new "Issue" in the appropriate repository on our [GitHub](https://github.com/BeamMP). We use an issue-based workflow so even if you already have a fix for the bug, consider opening a new "Issue", then asking a "Pull Request" that solves your "Issue". More info on contributing can be found [here](https://github.com/BeamMP/BeamMP/blob/development/CONTRIBUTING.md).

If you don't have a GitHub account or you don't know how to use GitHub you can get in touch with us in the following ways:
- If it is not something sensitive, you can create a post on our [BeamMP Forum](https://forum.beammp.com) or you can report this on our [Official Discord](https://discord.gg/beammp).
- If the information is sensitive you can directly report the issue to a Staff member on our [Discord](https://discord.gg/beammp).
55 changes: 55 additions & 0 deletions docs/it/support/game-faq.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,55 @@
# F.A.Q. e problemi noti
Una lista di domande frequenti e bug noti.

---
## **Client**

---
#### **Come si installa BeamMP?**

C'è una guida per installare BeamMP, la puoi trovare [qui](https://docs.beammp.com/it/game/getting-started/).

---
#### **BeamMP funziona su versioni piratate del gioco?**

Le versioni piratate o non aggiornate di BeamNG.drive non sono supportate. Se vuoi usare BeamMP, acquista il gioco.

---
#### **BeamMP funziona su Linux?**

Il client non è ufficialmente supportato su Linux, ma dovrebbe comunque funzionare tramite `wine` o utilizzando lo stesso prefisso del gioco tramite `proton`.

---
#### **Perché il launcher è segnalato come un virus da Windows defender?**

Il launcher è segnalato come **falso positivo** perché non è stato firmato con delle licenze specifiche che, essendo molto costose, non sono state acquistate.
Non c'è alcun codice malevolo in BeamMP; tutto il codice per il server, launcher e il client Lua è disponibile sul nostro [GitHub](https://github.com/BeamMP).

---
#### **Le prestazioni del gioco sono basse, cosa posso fare?**

Stiamo lavorando il più possibile per garantire prestazioni stabili a tutti. Se hai già abbassato le impostazioni grafiche, purtroppo non c'è molto che puoi fare se non giocare con un numero minore di persone. Il gioco è strettamente legato alla potenza e al numero di core della CPU, quindi con processori più vecchi (anche con quattro core) avrai difficoltà ad avere buone prestazioni con più di una manciata di giocatori.

---
## **Varie ed eventuali**

---
#### **Dove posso trovare il codice?**
Tutto il codice sorgente è disponibile su [GitHub](https://github.com/BeamMP).
Prima di modificare il codice, ricordati che è protetto dai nostri [termini di utilizzo](https://forum.beammp.com/t/terms-of-use-v1-0/43).
Il server, il launcher e il client Lua sono protetti da licenze disponibili qui:

| Codice | Licenza |
|------------|:--------------------------------------------------------------------------:|
| Server | [LICENSE](https://github.com/BeamMP/BeamMP-Server/blob/master/LICENSE) |
| Launcher | [LICENSE](https://github.com/BeamMP/BeamMP-Launcher/blob/master/README.md) |
| Client Lua | [LICENSE](https://github.com/BeamMP/BeamMP/blob/development/LICENSE.md) |

---
#### **Ho trovato un bug o un exploit cosa faccio?**

Se il problema è legato al codice e sai come usare GitHub, crea una nuova "Issue" nel repo corretto sul nostro [GitHub](https://github.com/BeamMP). Il nostro flusso di lavoro è basato sulle "Issue" di GitHub; anche se hai già una soluzione al bug, sei pregato di creare una nuova "Issue" e poi chiedere una "Pull Request" che risolva la "Issue". Maggiori informazioni [qui](https://github.com/BeamMP/BeamMP/blob/development/CONTRIBUTING.md).

Nel caso non abbia o non sappia usare GitHub, puoi procedere nei seguenti modi:
- Se il problema non concerne nulla di sensibile, puoi creare un nuovo post sul nostro [forum](https://forum.beammp.com) o sul nostro [Discord](https://discord.gg/beammp).
- Se il problema concerne informazioni sensibili, contatta un nostro membro dello staff su [Discord](https://discord.gg/beammp).
39 changes: 39 additions & 0 deletions docs/it/support/server-faq.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,39 @@
# F.A.Q. e problemi noti
Una lista di domande frequenti e bug noti.

---
## **Server**

---
#### **Come posso creare un server?**

Tutte le informazioni per creare un server sono contenute in [questa guida](https://docs.beammp.com/it/server/create-a-server/).

---
#### **Posso creare un server su Linux?**

Offriamo i binari pre-compilati per diverse distribuzioni Linux [qui](https://github.com/BeamMP/BeamMP-Server/releases/latest). Nel caso la tua distribuzione non fosse presente, puoi compilare i file sorgente scaricando il codice dal nostro [GitHub](https://github.com/BeamMP/BeamMP-Server), una guida si può trovare [qui](https://github.com/BeamMP/BeamMP-Server#build-instructions).

---
## **Varie ed eventuali**

---
#### **Dove posso trovare il codice?**
Tutto il codice sorgente è disponibile su [GitHub](https://github.com/BeamMP).
Prima di modificare il codice, ricordati che è protetto dai nostri [termini di utilizzo](https://forum.beammp.com/t/terms-of-use-v1-0/43).
Il server, il launcher e il client Lua sono protetti da licenze disponibili qui:

| Codice | Licenza |
|------------|:--------------------------------------------------------------------------:|
| Server | [LICENSE](https://github.com/BeamMP/BeamMP-Server/blob/master/LICENSE) |
| Launcher | [LICENSE](https://github.com/BeamMP/BeamMP-Launcher/blob/master/README.md) |
| Client Lua | [LICENSE](https://github.com/BeamMP/BeamMP/blob/development/LICENSE.md) |

---
#### **Ho trovato un bug o un exploit cosa faccio?**

Se il problema è legato al codice e sai come usare GitHub, crea una nuova "Issue" nel repo corretto sul nostro [GitHub](https://github.com/BeamMP). Il nostro flusso di lavoro è basato sulle "Issue" di GitHub; anche se hai già una soluzione al bug, sei pregato di creare una nuova "Issue" e poi chiedere una "Pull Request" che risolva la "Issue". Maggiori informazioni [qui](https://github.com/BeamMP/BeamMP/blob/development/CONTRIBUTING.md).

Nel caso non abbia o non sappia usare GitHub, puoi procedere nei seguenti modi:
- Se il problema non concerne nulla di sensibile, puoi creare un nuovo post sul nostro [forum](https://forum.beammp.com) o sul nostro [Discord](https://discord.gg/beammp).
- Se il problema concerne informazioni sensibili, contatta un nostro membro dello staff su [Discord](https://discord.gg/beammp).