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Releases: BattlesnakeOfficial/rules

v1.1.5

31 May 14:32
aa38bcd
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DEV 1283: Arcade maze map (#77)

  • add "arcade_maze" map

  • add maps README

Json output isDraw correctly (#78)

v1.1.4

25 May 18:45
1adbc79
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Add basic maps support to CLI (#74)

  • remove squad support and switch to using pipelines only in RulesBuilder

  • remove spawn_food.standard from legacy ruleset definitions

  • bugfix: Royale map generates Standard food

  • add maps support to CLI

  • add automated tests for all registered GameMap implementations

  • update README

Change all "int32" types to "int" (#75)

v1.1.3

19 May 19:43
2d83420
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add map to snake request body (#73)

v1.1.2

17 May 22:48
e94d758
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DEV 1303: Add empty and royale maps and update game map interface (#72)

  • move random generator into Settings

  • add empty and royale maps

  • place snakes on either cardinal or corner positions first

v1.1.1

11 May 23:36
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Fixes bug in maps.UpdateBoard.

v1.1.0

11 May 15:30
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Add interface for custom maps and standard map implementation

v1.1.0-rc1

28 Apr 22:27
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Changelog

  • 5fc70a7 add seed and random number generator into Settings
  • 94e47d9 fix dependency that breaks on go 1.18.1
  • 1d89cc9 upgrade golangci-lint to a version that works with go 1.18
  • f8a3f9e upgrade to go 1.18.1

v1.0.33

19 Apr 22:53
d378759
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DEV-1096 - add a new "pipeline" concept (#67)

  • added new Pipeline type which is a series of stages
  • added a global registry to facilitate plugin architecture
  • 100% test coverage

v1.0.32

11 Apr 16:14
86ef6ad
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Update CLI documentation (#69)

  • Update usage section in the README with the latest flags.
  • Update default sample output (BoardState fields have changed,
    OutOfBounds has been removed).
  • Add section describing options for getting JSON output with the
    --output and --debug-requests flag.

v1.0.31

07 Apr 15:01
573a93f
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Stop spawning food in corners in competitive play. (#68)