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Contains sample projects demonstrating the usage of various Backendless 3.X API and functionality

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iOS-Samples

Contains sample projects demonstrating the usage of various Backendless 3.X API and functionality

Backendless iOS SDK (http://backendless.com)


============== USING WITH COCOAPODS:

To create a new project with CocoaPods, follow these simple steps:

  • Create a new project in Xcode as you would normally, then close this project.
  • Open a Terminal window, and $ cd into your project directory.
  • Create a Podfile. This can be done by running $ touch Podfile.
  • Open your Podfile using Xcode, and add a text that looks like this:

a. if you use iOS, and you need Backendless MediaService: pod 'Backendless-ios-SDK'

b. if you use iOS, and you do not need Backendless MediaService: pod 'Backendless'

c. if you use OSX: pod 'Backendless-osx-SDK'

  • Save Podfile, return to Terminal window and run $ pod install. Once all of the pod data is downloaded, Xcode project workspace file will be created. This should be the file you use everyday to create your app.

  • Open .xcworkspace file to launch your project.

  • If you use Swift, add to your bridging header file the following

a. for 'Backendless-ios-SDK': #import "Backendless.h" #import "MediaService.h"

b. for other pods: #import "Backendless.h"

If you don't have your briging header file, set "Build Settings -> Swift Compiler ... -> Objective-C Bridgeing Header" (SWIFT_OBJC_BRIDGING_HEADER) option

a. for 'Backendless-ios-SDK': ${PODS_ROOT}/Headers/Public/Backendless-ios-SDK/Backendless-With-Media-Bridging-Header.h

b. for other pods: ${PODS_ROOT}/Headers/Public/Backendless/Backendless-Bridging-Header.h

============== USING WIHOUT COCOAPODS:

To create a new project, follow the guide: 'getting-started'

If you need to update your existing project to iOS 9.x, follow the guide: 'Update Project with Backendless SDK for iOS9'

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Contains sample projects demonstrating the usage of various Backendless 3.X API and functionality

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