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Markers
Markers are icons on the map representing a point of interest, e.g. a battlefield, a bridge, an inn, etc. You can toggle the markers layer on or off using the button on the Layers tab.
After map generation, the markers are randomly generated according to a set of criteria (e.g. bridges can only appear on rivers), and you can add your own markers anywhere you want. Each randomly generated marker has some randomly generated relevant notes attached. Notes on both randomly generated markers and manually added markers can be edited. Notes can have different fonts which you can edit in the notes editor. You can also edit properties for markers like the icon, icon size, and position. Icons have to be from a list of icons, or you can add a new icon which must be a unicode character. Custom icons are not possible at the moment. To edit a marker, click the marker icon. A small window with marker properties will appear. You can edit notes using the bottom-left button.
There are special markers for dungeons, which link to Watabou's one-page dungeon generator (https://watabou.itch.io/one-page-dungeon). These special markers show a preview in the notes. In the notes editor, click on the <> button to show the HTML code used for the preview. You can use the same text to generate your own previews to dungeons. The text is below:
<div>Undiscovered dungeon. See <a href="https://watabou.github.io/one-page-dungeon/?seed=573621350629" target="_blank" rel="noopener">One page dungeon</a></div>
<p><iframe src="https://watabou.github.io/one-page-dungeon/?seed=573621350629" sandbox="allow-scripts allow-same-origin"></iframe></p>
You can create an image preview using the <> button and text similar to this:
<p>Ruins of an ancient city. Untold riches may lie within.</p>
<p> </p>
<img src="https://upload.wikimedia.org/wikipedia/commons/4/43/Peru_Machu_Picchu_Sunrise.jpg" alt="Machu Picchu at sunrise" width="150" height="200" />
You can also make a clickable link with an image preview:
<p>Ruins of an ancient city. Untold riches may lie within.</p>
<p> </p>
<a href="https://yourwebsitehere.com">
<img src="https://upload.wikimedia.org/wikipedia/commons/4/43/Peru_Machu_Picchu_Sunrise.jpg" alt="Machu Picchu at sunrise" width="150" height="200" />
</a>
Criteria and types of randomly added markers are below:
- Battlefields: These are areas within a state that have a noticeable population, found in mid-elevation regions.
- Bridges: These are found in cities located near rivers, especially where the river is not close to the ocean and the water flow is significant.
- Brigands: Roads with high activity, usually where there’s a strong cultural presence, may attract outlaws.
- Canoes: These appear in regions with rivers, representing local watercraft.
- Circuses: Found in cultural areas with developed roads, particularly near or around sea level.
- Dances: These events take place in towns with a moderately sized population.
- Dungeons: Isolated and sparsely populated regions often feature these hidden or abandoned places.
- Hill Monsters: These creatures are found in highland areas where there is some population present.
- Hot Springs: Located in elevated regions, these natural thermal baths are found in hilly or mountainous areas.
- Inns: These rest stops appear along busy roads in well-populated areas.
- Jousts: Held in larger towns, especially in places with a robust population.
- Lake Monsters: Found in freshwater lakes, representing mythical creatures.
- Lighthouses: These are positioned along coastlines with good access to the sea and a large number of water routes.
- Migrations: These occur in sparsely populated midland regions where people or animals move.
- Mines: Found in towns located in higher elevations where valuable minerals may be extracted.
- Mirage: Seen in hot desert regions, these are illusions caused by extreme heat and light conditions.
- Pirates: Found on the open sea along major shipping routes, representing maritime outlaws.
- Portals: These mystical gateways appear in the oldest towns.
- Rifts: Occur in sparsely populated biomes that are still somewhat habitable, representing splits in the earth.
- Ruins: Found in mid-elevation cultural areas, these represent remnants of past civilizations.
- Sacred Forests: These appear in cultural regions with temperate forests, believed to be places of natural reverence.
- Sacred Mountains: Found in high mountain regions, close to cultural areas, these are considered spiritually important.
- Sacred Palm Groves: Found in desert regions with cultural significance and some population, connected by roads.
- Sacred Pineries: These are located in cultural areas within boreal forests.
- Sea Monsters: Mythical creatures found in the ocean along busy sea routes.
- Statues: These monuments appear in low to mid-elevation regions.
- Volcanoes: Found in very high mountain regions, representing active or dormant volcanic activity.
- Waterfalls: Located in hilly or mountainous areas with rivers, especially where there’s a sharp drop in terrain nearby.