/!\ Very early stage
Godot 4 Addon for multiplayer
Uses:
- with Nakama
- IP direct
This addon include 2 parts:
- Basics UIs for multiplayer connections
- MultiplayerManager singleton to manage both Nakama/IP direct
WIP:
-
lobby manager:
- Create private match
- Create public match (via server side code)
- List players in a match
- Start match
-
multiplayer manager:
- use nakama multiplayer_bridge
- Download the addon and its dependencies (this github is all packed!)
- Ensure autoload is configured as:
dependencies:
- Nakama client https://github.com/heroiclabs/nakama-godot
- Lan Discorvery https://github.com/Nightscratch/Godot4-LAN-Servers-Discovery
LAN doesnt need Nakama server (it will just show some errors)
The addon as its own docker-compose.yml at Multiplayer/Server for self-hosting a Nakama Server