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This repository has been archived by the owner on Apr 5, 2022. It is now read-only.

v0.14.0 - Networking Overhaul and Performance Improvements

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@LegendaryLinux LegendaryLinux released this 26 Dec 17:23
· 29 commits to master since this release

Changelog

  • Implemented requestIds for communication packets with Lua, allowing multiple simultaneous requests
  • Removed all manual timeouts for Lua socket requests
  • get-bizhawk.ps1 now installs BizHawk 2.7

Bugfixes

  • Minimizing or obscuring the client window should no longer cause emulation to lag
  • Fixed a bug causing the "APServer" player name to be written to the wrong memory address (@espeon65536)
  • Suspending the Lua core no longer disconnects the client (opening controller config, settings windows, etc)
  • Fixed a bug which could cause emulation to slow down after the client disconnected from the Lua
  • Fixed a bug which caused cheat items to be received again if the server connection was reset
  • Fixed a bug which would cause communication between the client and Lua to fail if the user manually stopped and restarted the Lua script