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Mario & Luigi: Superstar Saga: Implement New Game #2754
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Focused mostly on finding common pitfalls, big thing is definitely to move to the new options api since 0.4.4 will spew warnings at you until you do, and I imagine ideally we don't have any of those warnings in the next version.
Co-authored-by: Silvris <[email protected]>
Co-authored-by: Silvris <[email protected]>
Co-authored-by: Silvris <[email protected]>
Co-authored-by: Silvris <[email protected]>
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Just looking at the client in isolation for now.
Co-authored-by: Nicholas Saylor <[email protected]>
Co-authored-by: Nicholas Saylor <[email protected]>
Co-authored-by: Exempt-Medic <[email protected]>
A 6 player sync was ran tonight, all players with 1 game of mlss, with all of the above changes from all PR reviews from the last few days. 2 small bugs we're found that were 1 liners on the asm side of things, and bugfixes were already applied to live branch. Everything else was perfectly fine and working as expected. |
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Got through rules.py
and everything looks good to me. That one error with the setup guide header should probably be addressed in some way, though that's probably a webhost error, so probably shouldn't be blocking, I think.
Worst case, I can temp change the & to just the word and. Whatever you think. |
Looking into this Webhost issue to determine whether I consider it blocking for the merge. |
I've found the culprit for the Webhost issue: I'll leave it up to you whether you want to separately implement a workaround for this issue, please let me know. But I am okay with this going in without a change. |
Based on what I've seen in #3269 I'll be keeping the & in the title, since people are in agreeance that the PR provides the correct solution, and to keep the canonical name of the game. |
eUsed: List[int] | ||
room: int | ||
local_events: List[int] |
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Small thing that I will let go because it's probably not an issue in practice:
This should probably be a set, because it's only used for lookup and sets have instant to logarithmic lookup
* Commit for PR * Commit for PR * Update worlds/mlss/Client.py Co-authored-by: Silvris <[email protected]> * Update worlds/mlss/__init__.py Co-authored-by: Silvris <[email protected]> * Update worlds/mlss/__init__.py Co-authored-by: Silvris <[email protected]> * Update worlds/mlss/docs/setup_en.md Co-authored-by: Silvris <[email protected]> * Remove deprecated import. Updated settings and romfile syntax * Updated Options to new system. Changed all references from MultiWorld to World * Changed switch statements to if else * Update en_Mario & Luigi Superstar Saga.md * Updated client.py * Update Client.py * Update worlds/mlss/docs/en_Mario & Luigi Superstar Saga.md Co-authored-by: Nicholas Saylor <[email protected]> * Updated logic, Updated patch implementation, Removed unused imports, Cleaned up Code * Update __init__.py * Changed reference from world to mlssworld * Update worlds/mlss/docs/en_Mario & Luigi Superstar Saga.md Co-authored-by: Nicholas Saylor <[email protected]> * Update worlds/mlss/docs/en_Mario & Luigi Superstar Saga.md Co-authored-by: Nicholas Saylor <[email protected]> * Update worlds/mlss/docs/en_Mario & Luigi Superstar Saga.md Co-authored-by: Nicholas Saylor <[email protected]> * Update worlds/mlss/docs/en_Mario & Luigi Superstar Saga.md Co-authored-by: Nicholas Saylor <[email protected]> * Update worlds/mlss/docs/en_Mario & Luigi Superstar Saga.md Co-authored-by: Nicholas Saylor <[email protected]> * Update worlds/mlss/docs/en_Mario & Luigi Superstar Saga.md Co-authored-by: Nicholas Saylor <[email protected]> * Fix merge conflict + update prep * v1.2 * Leftover print commands * Update basepatch.bsdiff * Update basepatch.bsdiff * v1.3 * Update Rom.py * Change tracker locations to serverside, no longer locations. Various code cleanup and logic changes. * Event removal continuation. * Partial Implementation of APPP (Incomplete)) * v1.4 Implemented APPP * Docs Updated * Update Rom.py * Update setup_en.md * Update Rom.py * Update Rules.py * Fix for APPP being broken on webhost * Update Rom.py * Update Rom.py * Location name fixes + pants color fixes * Update Rules.py * Fix for ultra hammer cutscene * Fixed compat. issues with python ver. 3.8 * Updated hidden block yaml option * pre-v1.5 * Update Client.py * Update basepatch.bsdiff * v1.5 * Update XP multiplier to have a minimum of 0 * Update 'Beanfruit' to 'Bean Fruit' * v1.6 * Update Rom.py * Update basepatch.bsdiff * Initial review refactor * Revert state logic changes. Continuation of refactor. * Fixed failed generations. Finished refactor. * Reworked colors. Removed all .txt files * Actually removed the .txt files this time * Update Rom.py * Update README.md Co-authored-by: Exempt-Medic <[email protected]> * Update worlds/mlss/Options.py Co-authored-by: Exempt-Medic <[email protected]> * Update worlds/mlss/Client.py Co-authored-by: Exempt-Medic <[email protected]> * Update worlds/mlss/docs/en_Mario & Luigi Superstar Saga.md Co-authored-by: Exempt-Medic <[email protected]> * Update worlds/mlss/__init__.py Co-authored-by: Exempt-Medic <[email protected]> * Update worlds/mlss/docs/en_Mario & Luigi Superstar Saga.md Co-authored-by: Exempt-Medic <[email protected]> * Update worlds/mlss/Data.py Co-authored-by: Exempt-Medic <[email protected]> * Review refactor. * Update README.md Co-authored-by: Exempt-Medic <[email protected]> * Update worlds/mlss/Rules.py Co-authored-by: Exempt-Medic <[email protected]> * Add coin blocks to LocationName * Refactor. * Update Items.py * Delete mlss.apworld * Small asm bugfix * Update basepatch.bsdiff * Client sends less messages to server * Update basepatch.bsdiff --------- Co-authored-by: Silvris <[email protected]> Co-authored-by: Nicholas Saylor <[email protected]> Co-authored-by: NewSoupVi <[email protected]> Co-authored-by: Exempt-Medic <[email protected]>
* Commit for PR * Commit for PR * Update worlds/mlss/Client.py Co-authored-by: Silvris <[email protected]> * Update worlds/mlss/__init__.py Co-authored-by: Silvris <[email protected]> * Update worlds/mlss/__init__.py Co-authored-by: Silvris <[email protected]> * Update worlds/mlss/docs/setup_en.md Co-authored-by: Silvris <[email protected]> * Remove deprecated import. Updated settings and romfile syntax * Updated Options to new system. Changed all references from MultiWorld to World * Changed switch statements to if else * Update en_Mario & Luigi Superstar Saga.md * Updated client.py * Update Client.py * Update worlds/mlss/docs/en_Mario & Luigi Superstar Saga.md Co-authored-by: Nicholas Saylor <[email protected]> * Updated logic, Updated patch implementation, Removed unused imports, Cleaned up Code * Update __init__.py * Changed reference from world to mlssworld * Update worlds/mlss/docs/en_Mario & Luigi Superstar Saga.md Co-authored-by: Nicholas Saylor <[email protected]> * Update worlds/mlss/docs/en_Mario & Luigi Superstar Saga.md Co-authored-by: Nicholas Saylor <[email protected]> * Update worlds/mlss/docs/en_Mario & Luigi Superstar Saga.md Co-authored-by: Nicholas Saylor <[email protected]> * Update worlds/mlss/docs/en_Mario & Luigi Superstar Saga.md Co-authored-by: Nicholas Saylor <[email protected]> * Update worlds/mlss/docs/en_Mario & Luigi Superstar Saga.md Co-authored-by: Nicholas Saylor <[email protected]> * Update worlds/mlss/docs/en_Mario & Luigi Superstar Saga.md Co-authored-by: Nicholas Saylor <[email protected]> * Fix merge conflict + update prep * v1.2 * Leftover print commands * Update basepatch.bsdiff * Update basepatch.bsdiff * v1.3 * Update Rom.py * Change tracker locations to serverside, no longer locations. Various code cleanup and logic changes. * Event removal continuation. * Partial Implementation of APPP (Incomplete)) * v1.4 Implemented APPP * Docs Updated * Update Rom.py * Update setup_en.md * Update Rom.py * Update Rules.py * Fix for APPP being broken on webhost * Update Rom.py * Update Rom.py * Location name fixes + pants color fixes * Update Rules.py * Fix for ultra hammer cutscene * Fixed compat. issues with python ver. 3.8 * Updated hidden block yaml option * pre-v1.5 * Update Client.py * Update basepatch.bsdiff * v1.5 * Update XP multiplier to have a minimum of 0 * Update 'Beanfruit' to 'Bean Fruit' * v1.6 * Update Rom.py * Update basepatch.bsdiff * Initial review refactor * Revert state logic changes. Continuation of refactor. * Fixed failed generations. Finished refactor. * Reworked colors. Removed all .txt files * Actually removed the .txt files this time * Update Rom.py * Update README.md Co-authored-by: Exempt-Medic <[email protected]> * Update worlds/mlss/Options.py Co-authored-by: Exempt-Medic <[email protected]> * Update worlds/mlss/Client.py Co-authored-by: Exempt-Medic <[email protected]> * Update worlds/mlss/docs/en_Mario & Luigi Superstar Saga.md Co-authored-by: Exempt-Medic <[email protected]> * Update worlds/mlss/__init__.py Co-authored-by: Exempt-Medic <[email protected]> * Update worlds/mlss/docs/en_Mario & Luigi Superstar Saga.md Co-authored-by: Exempt-Medic <[email protected]> * Update worlds/mlss/Data.py Co-authored-by: Exempt-Medic <[email protected]> * Review refactor. * Update README.md Co-authored-by: Exempt-Medic <[email protected]> * Update worlds/mlss/Rules.py Co-authored-by: Exempt-Medic <[email protected]> * Add coin blocks to LocationName * Refactor. * Update Items.py * Delete mlss.apworld * Small asm bugfix * Update basepatch.bsdiff * Client sends less messages to server * Update basepatch.bsdiff --------- Co-authored-by: Silvris <[email protected]> Co-authored-by: Nicholas Saylor <[email protected]> Co-authored-by: NewSoupVi <[email protected]> Co-authored-by: Exempt-Medic <[email protected]>
What is this fixing or adding?
Adds support for Mario & Luigi: Superstar Saga to AP.
How was this tested?
Months of testing over the course of many unsupported sync and async games.
If this makes graphical changes, please attach screenshots.