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Factorio: inflate location pool #2422

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merged 1 commit into from
Nov 7, 2023
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Berserker66
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What is this fixing or adding?

Gives almost 1000 locations per science pack.
I've received the occasional bug report of failed gens when using max traps with red science. I don't understand why people do it, but now they can. It also switched from hex to dec, which seemed to have confused some people.

How was this tested?

sending and receiving some Factorio stuff

If this makes graphical changes, please attach screenshots.

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@NewSoupVi
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Did you move your IDs elsewhere? I remember that you said my IDs were in danger of colliding with yours

@Berserker66
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If it collided, the unittests should tell us.

@ScipioWright ScipioWright added the is: enhancement Issues requesting new features or pull requests implementing new features. label Nov 5, 2023
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@ThePhar ThePhar left a comment

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LGTM

@Berserker66 Berserker66 merged commit 72cb8b7 into main Nov 7, 2023
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@Berserker66 Berserker66 deleted the factorio_huge_location_pool branch November 7, 2023 20:02
FlySniper pushed a commit to FlySniper/Archipelago that referenced this pull request Nov 14, 2023
Jouramie pushed a commit to Jouramie/Archipelago that referenced this pull request Feb 28, 2024
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4 participants