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SM: 0.4.2 fixes #2175
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SM: 0.4.2 fixes #2175
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…VariaRandomizer's rules, items, locations and accessPoint (as regions)
…se (fills ROM item table) This is dependant on modifications done to sm_randomizer_rom project
- player name inject in ROM and get in client - end game get from ROM in client - send self item to server - add player names table in ROM
…ition of an array of it (required to generation more than one SM world, which is still fails but is better)
… and done some cleaning
…er's" This reverts commit fb3ca18.
- fixed seeded generation - fixed broken logic when more than one SM world - added missing rules for inter-area transitions - added basic patch presence for logic - added DoorManager init call to reflect present patches for logic - moved CollectionState addition out of BaseClasses into SM world - added condition to apply progitempool presorting only if SM world is present - set Bosses item id to None to prevent them going into multidata - now use get_game_players
…VariaRandomizer's rules, items, locations and accessPoint (as regions)
…se (fills ROM item table) This is dependant on modifications done to sm_randomizer_rom project
- player name inject in ROM and get in client - end game get from ROM in client - send self item to server - add player names table in ROM
…ition of an array of it (required to generation more than one SM world, which is still fails but is better)
… and done some cleaning
Berserker66
approved these changes
Sep 14, 2023
ThePhar
added
the
is: bug/fix
Issues that are reporting bugs or pull requests that are fixing bugs.
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Oct 16, 2023
FlySniper
pushed a commit
to FlySniper/Archipelago
that referenced
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Nov 14, 2023
## What is this fixing or adding? - fixed failing generation with disabled layout patch by moving door_indicators_plms.ips to AP instead of the base patch (reported at https://discord.com/channels/731205301247803413/1149509811529072751/1149509811529072751) (part of the fix is in the Basepatch with this commit lordlou/SMBasepatch@46bbda9) - fixed broken map data saving when using fast_save (reported at https://discord.com/channels/731205301247803413/1138163133089849344/1138163133089849344) (part of the fix is in the Basepatch with this commit lordlou/SMBasepatch@54a8277)
Jouramie
pushed a commit
to Jouramie/Archipelago
that referenced
this pull request
Feb 28, 2024
## What is this fixing or adding? - fixed failing generation with disabled layout patch by moving door_indicators_plms.ips to AP instead of the base patch (reported at https://discord.com/channels/731205301247803413/1149509811529072751/1149509811529072751) (part of the fix is in the Basepatch with this commit lordlou/SMBasepatch@46bbda9) - fixed broken map data saving when using fast_save (reported at https://discord.com/channels/731205301247803413/1138163133089849344/1138163133089849344) (part of the fix is in the Basepatch with this commit lordlou/SMBasepatch@54a8277)
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What is this fixing or adding?
fixed failing generation with disabled layout patch by moving door_indicators_plms.ips to AP instead of the base patch (reported at https://discord.com/channels/731205301247803413/1149509811529072751/1149509811529072751)
(part of the fix is in the Basepatch with this commit lordlou/SMBasepatch@46bbda9)
fixed broken map data saving when using fast_save (reported at https://discord.com/channels/731205301247803413/1138163133089849344/1138163133089849344)
(part of the fix is in the Basepatch with this commit lordlou/SMBasepatch@54a8277)
How was this tested?
I reproed both issues and they are no longer happening with the fixes.