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Zillion: map tracker in client #1136
Merged
CaitSith2
merged 90 commits into
ArchipelagoMW:main
from
beauxq:work-on-map-tracker-in-client
Oct 27, 2022
Merged
Zillion: map tracker in client #1136
CaitSith2
merged 90 commits into
ArchipelagoMW:main
from
beauxq:work-on-map-tracker-in-client
Oct 27, 2022
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and some debug statements for asserts, documentation on running scripts for manual testing type correction in CommonContext
…resses in slot data
fix item locations getting out of sync in progression balancing
instead of all the multiworld locations
and some unit tests
and add memory read timeout
Opa-Opa is a proper noun
but it breaks other parts of the UI
and some type checking details
The direct hardcoded path did NOT work with the windows executable builds, as the path in that instance ends up being "lib/worlds/zillion/empty-zillion-map-row-col-labels-281.png" instead of just "worlds/zillion/empty-zillion-map-row-col-labels-281.png". |
CaitSith2
approved these changes
Oct 27, 2022
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What is this fixing or adding?
adds a map tracker to the Zillion client
As part of this, kivy loads an image from
worlds/zillion/
. I don't know if that will work when this is in the Windows executables.This also adds some kivy type stubs. They are incomplete and probably have mistakes, but it's better than not having any types for kivy.
How was this tested?
a few self-async games
I'm going to try to get a beta test with some other players together.
Also opened up other python clients to make sure they weren't obviously messed up.
If this makes graphical changes, please attach screenshots.