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MOAAP v1.1

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@AndreasPrein AndreasPrein released this 25 May 10:24
· 2 commits to main since this release
25b5831

This release has multiple updates in the MOAAP functionality, the most significant being that there are now two ways to segregate phenomena. In addition to the BreakupObjects function, I introduced a water-shedding method that results in more naturally appearing features and helps to speed up the code. In v1.1 the water-shedding is by default used for MCS and tropical wave tracking.