Info renderer in rust targeting
- png
- framebuffer
- window
Hint: Animation created with ...
mkdir anim
for f in window_*.png; do echo ${f}; gm convert ${f} -resize 50% anim/${f}; done
gm convert -size 960x540 xc:Black PNG32:black.png
cat black.png anim/window_*.png| ffmpeg -framerate 30 -f image2pipe -i - -plays 0 window.apng -y
More example configurations can be found on github.