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then comment out scene3DOnly: true run and try again. Now line does not disappear.
It's even possible to perform on a much shorter polyline such as var pathBoundaries = [0,0, -30,0] if the line is then zoomed right in, tilted and rotated to the bottom of the screen.
Seen on
iOS 11.4.1 in Safari, Chrome, DuckDuck
Windows 7 64bit SP1 in Chrome, FireFox
Present in Cesium 1.48 and 1.49
The text was updated successfully, but these errors were encountered:
scene3DOnly: true
causes GroundPolylinePrimitive to be culled from the scene when zooming, tilting, rotating the polyline into certain positions.First discussed here: https://groups.google.com/forum/?hl=en#!topic/cesium-dev/Kbxc_UXRyww
Open this Sandcastle example and zoom into Australia to see the line disappear:
then comment out
scene3DOnly: true
run and try again. Now line does not disappear.It's even possible to perform on a much shorter polyline such as
var pathBoundaries = [0,0, -30,0]
if the line is then zoomed right in, tilted and rotated to the bottom of the screen.Seen on
iOS 11.4.1 in Safari, Chrome, DuckDuck
Windows 7 64bit SP1 in Chrome, FireFox
Present in Cesium 1.48 and 1.49
The text was updated successfully, but these errors were encountered: