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Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui

C++ 3,292 910 Updated Nov 14, 2024

Unity ComputeShader implementation of BVH(Bounding Volume Hierarchy) based mesh hit checking.

C# 84 17 Updated Dec 27, 2023

Light Transport Equation Orb

44 4 Updated Jan 29, 2015

OpenGL Mathematics (GLM)

C++ 9,486 2,159 Updated Jan 5, 2025

JSON for Modern C++

C++ 43,952 6,820 Updated Jan 5, 2025

✏️ Order-independent Transparent in Unity

C# 257 56 Updated Jul 30, 2020

Image Polygonal Annotation with Python (polygon, rectangle, circle, line, point and image-level flag annotation).

Python 13,814 3,432 Updated Dec 30, 2024

🤘 awesome-semantic-segmentation

10,575 2,485 Updated May 8, 2021

🔨 Utility to combine color channels from different textures into a single output.

C# 725 104 Updated Oct 30, 2024

Tiny but powerful single file wavefront obj loader

C++ 3,383 611 Updated Nov 23, 2024

Real-Time Rendering Framework

C++ 2,752 504 Updated Jan 7, 2025

Some experimental rain and water drop effects in different scenarios using WebGL, by Lucas Bebber.

JavaScript 1,624 283 Updated Sep 12, 2022

Full project and code for all of my shader tutorials.

ShaderLab 439 137 Updated Jul 27, 2019

Sample code that integrate Unity (2017.1+) scene into iOS (Swift 4.0, Xcode 9+) project.

C# 389 100 Updated Feb 28, 2022

A demonstration of using the AR camera background for lighting a scene.

C# 88 20 Updated May 18, 2018

Unity C# reference source code.

C# 11,983 2,504 Updated Dec 19, 2024

A collection of useful .gitignore templates

163,514 83,120 Updated Jan 6, 2025
ShaderLab 256 59 Updated Oct 19, 2018

A lightbox gallery plugin for Bootstrap

HTML 1,845 1,299 Updated May 7, 2020

Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Rende…

GLSL 1,964 182 Updated Dec 31, 2024

jQuery plugin for responsive and accessible modal windows and tooltips

HTML 510 138 Updated Dec 8, 2022

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

C++ 4,944 1,204 Updated Sep 3, 2023

A Small Volumetric Path Tracer

C++ 46 3 Updated Aug 31, 2015

A simple OBJ model loader to help facilitate the learning of WebGL.

JavaScript 281 59 Updated Sep 27, 2023

Collaborative gameboy emulation powered 100% by JavaScript

JavaScript 606 89 Updated Jan 1, 2020

CSS and asset files for the Net Ninja YouTube nodejs playlist

JavaScript 529 729 Updated May 27, 2021

Unofficial API for accessing ride wait times and schedules for Disneyland, Disney World, Universal Studios, and many more parks

JavaScript 549 127 Updated Oct 10, 2024

Unity projects of CG fall 2015 course at Rutgers.

C# 2 1 Updated Nov 21, 2015

SteerLite Release version to be released to students

C++ 2 Updated Nov 5, 2015
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