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BatchedMesh: update example, fix depth conversion & auxiliary buffer (m…
…rdoob#27228) * BatchedMesh: bit-cast depth f32 to u32 & fix auxiliary array Signed-off-by: Guilherme Avila <[email protected]> * webgl_mesh_batch: make custom sort self-contained Signed-off-by: Guilherme Avila <[email protected]> * webgl_mesh_batch: remove global auxiliary buffer Signed-off-by: Guilherme Avila <[email protected]> * clean-up / lint Signed-off-by: Guilherme Avila <[email protected]> --------- Signed-off-by: Guilherme Avila <[email protected]>
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