Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Snow Leopards - Anika and Aria #68

Open
wants to merge 18 commits into
base: master
Choose a base branch
from
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 1 addition & 1 deletion README.md
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
# AdaGrams

Snow Leopards - Aria & Anika
## Skills Assessed

- Following directions and reading comprehension
Expand Down
171 changes: 167 additions & 4 deletions adagrams/game.py
Original file line number Diff line number Diff line change
@@ -1,11 +1,174 @@
import random

LETTER_POOL_W_VALUES = {
Copy link

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

This is an interesting approach to this data structure! A nested dictionary can sometimes be tricky to work with, especially if it's going to be transformed or looped over (with or without nesting) so we'll see how it fares in the code below!

'A': {
'qty': 9,
'value': 1
},
'B': {
'qty': 2,
'value': 3
},
'C': {
'qty': 2,
'value': 3
},
'D': {
'qty': 4,
'value': 2
},
'E': {
'qty': 12,
'value': 1
},
'F': {
'qty': 2,
'value': 4
},
'G': {
'qty': 3,
'value': 2
},
'H': {
'qty': 2,
'value': 4
},
'I': {
'qty': 9,
'value' :1
},
'J': {
'qty': 1,
'value': 8
},
'K': {
'qty': 1,
'value': 5
},
'L': {
'qty': 4,
'value': 1
},
'M': {
'qty': 2,
'value': 3
},
'N': {
'qty': 6,
'value': 1
},
'O': {
'qty': 8,
'value': 1
},
'P': {
'qty': 2,
'value': 3
},
'Q': {
'qty': 1,
'value': 10
},
'R': {
'qty': 6,
'value': 1
},
'S': {
'qty': 4,
'value': 1
},
'T': {
'qty': 6,
'value': 1
},
'U': {
'qty': 4,
'value': 1
},
'V': {
'qty': 2,
'value': 4
},
'W': {
'qty': 2,
'value': 4
},
'X': {
'qty': 1,
'value': 8
},
'Y': {
'qty': 2,
'value': 4
},
'Z': {
'qty': 1,
'value': 10
}
}

def draw_letters():
pass
letters = []
frequency_of_letters = []
for letter, frequency in LETTER_POOL_W_VALUES.items():
letters.append(letter)
frequency_of_letters.append(frequency['qty'])
# random.sample returns a new list containing elements from the population
Copy link

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Interesting approach! I appreciate that you added the comment about how the random.sample function works. It's a good idea, at this stage, to include comments like this when using functions from imported modules we haven't covered in the curriculum.

Expanding on that, it's wise to remember that not every language has the same built-in functions, so we should be able to implement this same functionality ourselves. In the projects, we don't ask for any features that we don't think you should be able to write yourself. For drawing a random hand, the only external function that would be "required" is a way to pick a random number (such as randint). At this stage in our coding journeys, it's often more valuable to re-implement things by hand to practice thinking about how to break down and approach the problem at hand, than to use a single library function to solve the problem for us.

# while leaving the original population unchanged. counts controls the
# probability of an element within the sample. in this case, the greater
# the quantity of tiles for a letter, the higher probability that letter
# will be part of the random sample.
random_letters_list = random.sample(letters, counts =\
frequency_of_letters, k = 10)
return random_letters_list

def uses_available_letters(word, letter_bank):
pass
copy_letter_bank = letter_bank.copy()
for letter in word.upper():
Copy link

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

This works perfectly well! One thing to note is that you're looping through every letter in word on line 127 and then you're using the in operator to check if the letter is in the copy_letter_bank on line 128. Recall that using the in operator has O(n) time complexity, as does your for loop, so we've got O(n^2).

Rather than using a list of the letters in the hand, could we build a helper data structure (like a dictionary) that could let us look up the number of tiles remaining of each type?

If you have a frequency dict and then check if a key is in the dict, then you can leverage the fact that dicts constant time lookup (in contrast to the list's linear time look up).

if letter not in copy_letter_bank:
return False
else:
copy_letter_bank.remove(letter)
return True

def score_word(word):
pass
score = 0
for letter in word.upper():
for k, v in LETTER_POOL_W_VALUES.items():
Copy link

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

This loop works for sure, but you could save the additional complexity of the inner for-loop and just use the dictionary itself, e.g.

        score += LETTER_POOL_W_VALUES[letter]["value"]

if k == letter:
score += v["value"]
if 6 < len(word) < 11:
Copy link

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

👍

score += 8
return score

def get_highest_word_score(word_list):
pass
# list to store tuples
word_tuple_list = []
# make a tuple with word, score and length
Copy link

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

This approach does pass the test, but consider the tuple you're returning, which has three elements although the README instructions say to return a tuple with 2 elements (the word and the score). The tests pass because we're testing for the first and second elements of the tuple, e.g.

assert the_tuple[0] == "stuff"

But if we tested for the length of the tuple or for the explicit tuple, the test would fail, e.g.

    assert len(best_word) == 2

# append the tuple to word_tuple_list
for word in word_list:
score = score_word(word)
length = len(word)
word_tuple = (word, score, length)
word_tuple_list.append(word_tuple)

highest_score_tuple = word_tuple_list[0]
highest_score = word_tuple_list[0][1]

# element[1] is score in each tuple
# element[2] is len of each word in each tuple
for element in word_tuple_list:
Copy link

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

In this approach, it's a bit hard to mentally track the indices referred to, so it might be worth unpacking the elements into variables, in order to improve readability.

# element has score higher than current highest score
if element[1] > highest_score:
highest_score = element[1]
highest_score_tuple = element
# tie breaker
elif element[1] == highest_score:
if element[2] == 10 or highest_score_tuple[2] == 10:
if highest_score_tuple[2] == 10:
continue
else:
highest_score_tuple = element
elif element[2] < highest_score_tuple[2]:
highest_score_tuple = element
return highest_score_tuple
4 changes: 4 additions & 0 deletions tests/test_wave_03.py
Original file line number Diff line number Diff line change
Expand Up @@ -2,22 +2,26 @@

from adagrams.game import score_word

# @pytest.mark.skip
Copy link

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

No big deal, but since we didn't make any substantive changes to this file, it didn't need to be committed.

def test_score_word_accurate():
# Assert
assert score_word("A") == 1
assert score_word("DOG") == 5
assert score_word("WHIMSY") == 17

# @pytest.mark.skip
def test_score_word_accurate_ignores_case():
# Assert
assert score_word("a") == 1
assert score_word("dog") == 5
assert score_word("wHiMsY") == 17

# @pytest.mark.skip
def test_score_zero_for_empty():
# Assert
assert score_word("") == 0

# @pytest.mark.skip
def test_score_extra_points_for_seven_or_longer():
# Assert
assert score_word("XXXXXXX") == 64
Expand Down