Rewritten for Love 2D 11.5
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World generator based on various noise maps
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Caching tileset generator
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Basic camera controls (Arrow keys - movement, "[" and "]" are zooming keys)
Before, it was just pushing isometric tiles put together into the world. Anyway, this is my prototype garden for my actual engine as of now. Mainly to prototype renderer features elsewhere, in a more functional engine.
I like about this iteration fact that it auto-generates it's own tileset from just a texture, I want to use it in my engine too. For more than just block objects. However, I might still look into Z-sorting and object placement here. Perhaps I might turn this into a simple game for this to be playable. Since that would require more features.
I love isometric games, and I love certain RTS games like Age of Empires 2, Simcity 2000-4, and others. Also, I love survival games that push their format to it's limits like Project Zomboid. Hopefully, I will be able to create my own in the future. This is essentially just a demo, but further down the line, I want something real.
Old gif: