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Fix #455 by not using object libraries under apple #468

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merged 1 commit into from
Jul 21, 2019

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@kdt3rd kdt3rd commented Jul 21, 2019

Per the docs, add_library calls with only object library dependencies
are not yet handled properly by Xcode and similar. Disable the use of
object libraries as a compilation speedup mechanism as a result.
Similarly, disable under win32 when building both types of libs to avoid
exported symbols in the static libs. Finally, use same mechanism to
avoid extra layer of libs in generated exports when only building one
config on all platforms

Signed-off-by: Kimball Thurston [email protected]

… apple

Per the docs, add_library calls with only object library dependencies
are not yet handled properly by Xcode and similar. Disable the use of
object libraries as a compilation speedup mechanism as a result.
Similarly, disable under win32 when building both types of libs to avoid
exported symbols in the static libs. Finally, use same mechanism to
avoid extra layer of libs in generated exports when only building one
config on all platforms

Signed-off-by: Kimball Thurston <[email protected]>
@kdt3rd kdt3rd merged commit 0451df8 into AcademySoftwareFoundation:master Jul 21, 2019
@kdt3rd kdt3rd deleted the fix_455 branch July 21, 2019 08:03
@cary-ilm cary-ilm added this to the v2.4.0 milestone Aug 10, 2019
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3 participants