if texture derivatives are colinear, then orthogonalize them #246
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If we perform a texture lookup where dsdx,dsdy..dtdy=0, then the options.sblur parameter won't get applied.
This is because adjust_width_blur will produce colinear derivative components (dsdx=dtdx=dsdy=dtdy) which then produces numerical problems with the ellipse axes and effectively results in point-lookups.
This fix just "orthogonalizes" the texture derivatives and the blur seems to get applied correctly.