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Split grecian into grid and crosshatch
This changelist splits the 'grecian' node into its component parts, 'grid' and 'crosshatch', allowing artists to build a wider set of combinations of these two primitives.
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resources/Materials/TestSuite/stdlib/procedural/grecian.mtlx
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resources/Materials/TestSuite/stdlib/procedural/linepatterns.mtlx
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<?xml version="1.0"?> | ||
<materialx version="1.38" colorspace="lin_rec709"> | ||
<grid name="grid_color3" type="color3"> | ||
<input name="uvtiling" type="vector2" value="58, 58" /> | ||
<input name="thickness" type="float" value="0.1" /> | ||
</grid> | ||
<crosshatch name="crosshatch_color3" type="color3"> | ||
<input name="uvtiling" type="vector2" value="29, 29" /> | ||
<input name="thickness" type="float" value="0.05" /> | ||
</crosshatch> | ||
<max name="union_color3" type="color3"> | ||
<input name="in1" type="color3" nodename="grid_color3" /> | ||
<input name="in2" type="color3" nodename="crosshatch_color3" /> | ||
</max> | ||
<standard_surface name="SR_test_union" type="surfaceshader"> | ||
<input name="base" type="float" value="1" /> | ||
<input name="base_color" type="color3" nodename="union_color3" /> | ||
</standard_surface> | ||
<surfacematerial name="test_union" type="material"> | ||
<input name="surfaceshader" type="surfaceshader" nodename="SR_test_union" /> | ||
</surfacematerial> | ||
</materialx> |
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resources/Materials/TestSuite/stdlib/procedural/tiledcircles.mtlx
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resources/Materials/TestSuite/stdlib/procedural/tiledcloverleafs.mtlx
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resources/Materials/TestSuite/stdlib/procedural/tiledhexagons.mtlx
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resources/Materials/TestSuite/stdlib/procedural/tiledshapes.mtlx
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<?xml version="1.0"?> | ||
<materialx version="1.38" colorspace="lin_rec709"> | ||
<tiledcircles name="tiledcircles_color3" type="color3"> | ||
<input name="uvtiling" type="vector2" value="29, 29" /> | ||
<input name="size" type="float" value="0.8" /> | ||
</tiledcircles> | ||
<standard_surface name="SR_test_tiledcircles" type="surfaceshader"> | ||
<input name="base" type="float" value="1" /> | ||
<input name="base_color" type="color3" nodename="tiledcircles_color3" /> | ||
</standard_surface> | ||
<surfacematerial name="test_tiledcircles" type="material"> | ||
<input name="surfaceshader" type="surfaceshader" nodename="SR_test_tiledcircles" /> | ||
</surfacematerial> | ||
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<tiledcloverleafs name="tiledcloverleafs_color3" type="color3"> | ||
<input name="uvtiling" type="vector2" value="29, 29" /> | ||
<input name="size" type="float" value="0.8" /> | ||
</tiledcloverleafs> | ||
<standard_surface name="SR_test_tiledcloverleafs" type="surfaceshader"> | ||
<input name="base" type="float" value="1" /> | ||
<input name="base_color" type="color3" nodename="tiledcloverleafs_color3" /> | ||
</standard_surface> | ||
<surfacematerial name="test_tiledcloverleafs" type="material"> | ||
<input name="surfaceshader" type="surfaceshader" nodename="SR_test_tiledcloverleafs" /> | ||
</surfacematerial> | ||
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<tiledhexagons name="tiledhexagons_color3" type="color3"> | ||
<input name="uvtiling" type="vector2" value="29, 29" /> | ||
<input name="size" type="float" value="0.7" /> | ||
</tiledhexagons> | ||
<standard_surface name="SR_test_tiledhexagons" type="surfaceshader"> | ||
<input name="base" type="float" value="1" /> | ||
<input name="base_color" type="color3" nodename="tiledhexagons_color3" /> | ||
</standard_surface> | ||
<surfacematerial name="test_tiledhexagons" type="material"> | ||
<input name="surfaceshader" type="surfaceshader" nodename="SR_test_tiledhexagons" /> | ||
</surfacematerial> | ||
</materialx> |
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resources/Materials/TestSuite/stdlib/procedural/tiledsquares.mtlx
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