Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fixes #75

Merged
merged 9 commits into from
Jul 2, 2023
Merged

Fixes #75

merged 9 commits into from
Jul 2, 2023

Conversation

Absulit
Copy link
Owner

@Absulit Absulit commented Jul 2, 2023

General fixes and small changes, so small they don't need a feature branch.

Absulit added 9 commits June 8, 2023 18:40
- bindingIndex has to increase because if not `addBindingTexture` can only add one, so this allows for multiple calls to `addBindingTexture`
- button to download image as png
- If the console is open it detect different dimensions, but if we first assign the fit window method it works
- We remember fitWindow value and re assign it after we exit fullscreen
- with better workgroups
- Depending on the data type, not all fields in a struct are 4 bytes, a vec2 has 16 bytes because all vectors occupy 16 no matter what, so because of this, now the user has to be conscious about explicitly say the size of the struct.
- This is static, unless I later decide to make it with a dynamic struct, it must remain the same
- it was never wrong 😄
- the thing is the error is the parameters sent into addStorage, so I have to be careful there
- The code is correct and you can count the basic elements of each struct, meaning f32, i32, u32, etc.
@Absulit Absulit merged commit da05db1 into dev Jul 2, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant