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A proof of concept dodging and burning application for virtual reality.

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AbramHansen/Darkroom_VR

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Darkroom VR

Abram Hansen

For my senior project for my Bachelors of Software Engineering I wanted to explore how VR could be used for applications other than games. This is a prototype of a dodging and burning application where you are able to use the three dimentional movements of your controller to control the size and location of the affected area of an image.

Supports monochrome and color tiff files in 8 and 16 bits per channel using the LibTiff.net library.

View a video demonstration of the project here.

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A proof of concept dodging and burning application for virtual reality.

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