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This repository has been archived by the owner on Jul 30, 2024. It is now read-only.
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forked from DK22Pac/v2saconv

GTAV resource converter. Converts YTD/YDR/YDD/YFT resources to OBJ Wavefront files.

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50thomatoes50/v2objconv

 
 

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v2saconv

GTAV resource converter. Converts YTD/YDR/YDD/YFT resources to OBJ Wavefront files.

Features:

Converting vehicles with separated components, body colors and lights

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Converting a vehicle as a skinned model

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Converting skinned models

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Converting normal map data (was removed from current release since a stable normal map plugin is still not available for GTA SA)

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Generating day lighting (prelight) for map models

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Generating night lighting (NVC) for map models

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Converting 2dfx lights

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Generating breakable models

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Generating .col files with auto material matching

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Download with binaries

Thanks to: All guys who researched RAGE formats, listener, OpenIV team, Dageron, aru, tgascoigne and others.

Thanks to M4K3, ThirteenAG, Automan for support/help.

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GTAV resource converter. Converts YTD/YDR/YDD/YFT resources to OBJ Wavefront files.

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  • C++ 89.7%
  • C 10.3%