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The prototype of a multipurpose (render)engine. Usable for both games and as visualization framework for scientific purposes.

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Space Lion
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A prototype of a multipurpose (graphics-)engine.	

Dependencies:
	glew for obtaining OpenGL function pointers
		http://glew.sourceforge.net/
	glfw for window and context management
		http://www.glfw.org/
	glm for OpenGL related maths
		http://glm.g-truc.net/
	[Autodesk fbx SDK (2014.1) for loading fbx files] (only some of the very old commits require this)
		http://www.autodesk.com/products/fbx/overview

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The prototype of a multipurpose (render)engine. Usable for both games and as visualization framework for scientific purposes.

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  • C++ 80.5%
  • C 10.4%
  • GLSL 7.6%
  • Other 1.5%