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---------- Space Lion ---------- A prototype of a multipurpose (graphics-)engine. Dependencies: glew for obtaining OpenGL function pointers http://glew.sourceforge.net/ glfw for window and context management http://www.glfw.org/ glm for OpenGL related maths http://glm.g-truc.net/ [Autodesk fbx SDK (2014.1) for loading fbx files] (only some of the very old commits require this) http://www.autodesk.com/products/fbx/overview
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The prototype of a multipurpose (render)engine. Usable for both games and as visualization framework for scientific purposes.
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- C++ 80.5%
- C 10.4%
- GLSL 7.6%
- Other 1.5%