If you're reading this, that either means you're here to assess this for the CE301 coursework, or you've got a serious case of morbid curiosity. Either way, here is a table of contents for you, for the technical documentation/discussion of my rapidly evaporating will to live.
(3.2).1: Designing HECC-IT
This discusses the design of HECC-IT, explains the thought processes behind aforementioned designs, and discusses the development of the alpha version of HECC-IT produced prior to the start of challenge week.
This also contains a brief recap of some of the findings of the literature review, as section (3.2).1.1.1, in a separate document.
This discusses the development of the first iteration of HECC-IT produced during Challenge Week (the first version of the HECCIN' Game, the first version of HECC-UP, and the HECCIN' Game called 'A Conversation')
(3.2).3: Development of the Term 1 MVP
This discusses the development of the second iteration of HECC-IT, produced during the remainder of the first term (the first iteration of OH-HECC, and several improvements to HECC-UP and the HECCIN' Game).
This also covers how OH-HECC holds the game data as section (3.2).3.2.1, in a separate document (which that main document does provide a link to).
The development of the remainder of OH-HECC is also discussed in its own document, as section (3.2).3.2.2, which is once again linked in the main document for this stage of development.
This discusses the version of HECC-IT produced during term 2, along with the HECCIN' Game produced with HECC-IT.
The improvements to the HECCIN' Game (section (3.2).4.1) were discussed first, with this document going over the design/implementation of conditional statements (or 'guard conditions') within the HECCIN' Game, unit tests, and several other improvements made to it.
The changes to the HECC-IT tool itself (section (3.2).4.2) are discussed next, going over the many documented (and undocumented) improvements made to HECC-IT, and also discusses the unit testing present in HECC-IT.
The development of Backblast (section (3.2).4.3) is discussed at the end. Backblast was the game I produced as the final demonstration of this tool, and this document discusses the design process of the game, the intent behind it, and the many shortcomings it had.
-
Instructions for how to use HECC-IT and the .hecc language can be read in the HECC-SPECC.
-
Package-level readmes giving a brief overview of each class in the java source code are present within the ../src folder.
-
Full Javadoc-style documentation for HECC-IT's codebase is availiable in the ../JavaDocs.zip folder.
-
HECC-IT itself can be downloaded within the ../HECC-IT downloadable version.zip folder.
- Alternatively, the 'release' on this repository with this final version can be seen here.
With this all said and done, I suppose I should get back to the main word document.