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check L2Block hash on closed batch during sync from TrustedNode #3390

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5 changes: 5 additions & 0 deletions config/config_test.go
Original file line number Diff line number Diff line change
Expand Up @@ -60,6 +60,11 @@ func Test_Defaults(t *testing.T) {
path: "Synchronizer.L2Synchronization.ReprocessFullBatchOnClose",
expectedValue: true,
},
{
path: "Synchronizer.L2Synchronization.CheckLastL2BlockHashOnCloseBatch",
expectedValue: true,
},

{
path: "Sequencer.DeletePoolTxsL1BlockConfirmations",
expectedValue: uint64(100),
Expand Down
1 change: 1 addition & 0 deletions config/default.go
Original file line number Diff line number Diff line change
Expand Up @@ -119,6 +119,7 @@ L1SynchronizationMode = "sequential"
[Synchronizer.L2Synchronization]
AcceptEmptyClosedBatches = false
ReprocessFullBatchOnClose = true
CheckLastL2BlockHashOnCloseBatch = true

[Sequencer]
DeletePoolTxsL1BlockConfirmations = 100
Expand Down
2 changes: 1 addition & 1 deletion docs/config-file/node-config-doc.html
Original file line number Diff line number Diff line change
Expand Up @@ -28,7 +28,7 @@
</pre></div> </div><div id=Synchronizer_L1ParallelSynchronization_TimeOutMainLoop_ex2 class="jumbotron examples"><div class=highlight><pre><span></span><span class=s2>&quot;300ms&quot;</span>
</pre></div> </div> <hr> <div class=breadcrumbs> <!-- None --><!-- None --><!-- None --><a href=#Synchronizer.L1ParallelSynchronization.RollupInfoRetriesSpacing onclick="anchorLink('Synchronizer.L1ParallelSynchronization.RollupInfoRetriesSpacing')">Synchronizer.L1ParallelSynchronization.RollupInfoRetriesSpacing=</a> </div> <span class="badge badge-success default-value">Default: "5s"</span><span class="badge badge-dark value-type">Type: string</span><br> <span class=description><p>RollupInfoRetriesSpacing is the minimum time between retries to request rollup info (it will sleep for fulfill this time) to avoid spamming L1</p> </span> <br> <div class="badge badge-secondary">Examples:</div> <br><div id=Synchronizer_L1ParallelSynchronization_RollupInfoRetriesSpacing_ex1 class="jumbotron examples"><div class=highlight><pre><span></span><span class=s2>&quot;1m&quot;</span>
</pre></div> </div><div id=Synchronizer_L1ParallelSynchronization_RollupInfoRetriesSpacing_ex2 class="jumbotron examples"><div class=highlight><pre><span></span><span class=s2>&quot;300ms&quot;</span>
</pre></div> </div> <hr> <div class=breadcrumbs> <!-- None --><!-- None --><!-- None --><a href=#Synchronizer.L1ParallelSynchronization.FallbackToSequentialModeOnSynchronized onclick="anchorLink('Synchronizer.L1ParallelSynchronization.FallbackToSequentialModeOnSynchronized')">Synchronizer.L1ParallelSynchronization.FallbackToSequentialModeOnSynchronized=</a> </div> <span class="badge badge-success default-value">Default: false</span><span class="badge badge-dark value-type">Type: boolean</span><br> <span class=description><p>FallbackToSequentialModeOnSynchronized if true switch to sequential mode if the system is synchronized</p> </span> <hr> </div> </div> </div> </div> <div class=accordion id=accordionSynchronizer_L2Synchronization> <div class=card> <div class=card-header id=headingSynchronizer_L2Synchronization> <h2 class=mb-0> <button class="btn btn-link property-name-button" type=button data-toggle=collapse data-target=#Synchronizer_L2Synchronization aria-expanded aria-controls=Synchronizer_L2Synchronization onclick="setAnchor('#Synchronizer_L2Synchronization')"><span class=property-name> <div class=breadcrumbs>[<a href=#Synchronizer onclick="anchorLink('Synchronizer')">Synchronizer</a> . <a href=#Synchronizer_L2Synchronization onclick="anchorLink('Synchronizer_L2Synchronization')">L2Synchronization</a>] </div></span></button> </h2> L2Synchronization Configuration for L2 synchronization </div> <div id=Synchronizer_L2Synchronization class="collapse property-definition-div" aria-labelledby=headingSynchronizer_L2Synchronization data-parent=#accordionSynchronizer_L2Synchronization> <div class="card-body pl-5"> <div class=breadcrumbs> <!-- None --><!-- None --><!-- None --><a href=#Synchronizer.L2Synchronization.AcceptEmptyClosedBatches onclick="anchorLink('Synchronizer.L2Synchronization.AcceptEmptyClosedBatches')">Synchronizer.L2Synchronization.AcceptEmptyClosedBatches=</a> </div> <span class="badge badge-success default-value">Default: false</span><span class="badge badge-dark value-type">Type: boolean</span><br> <span class=description><p>AcceptEmptyClosedBatches is a flag to enable or disable the acceptance of empty batches.<br> if true, the synchronizer will accept empty batches and process them.</p> </span> <hr> <div class=breadcrumbs> <!-- None --><!-- None --><!-- None --><a href=#Synchronizer.L2Synchronization.ReprocessFullBatchOnClose onclick="anchorLink('Synchronizer.L2Synchronization.ReprocessFullBatchOnClose')">Synchronizer.L2Synchronization.ReprocessFullBatchOnClose=</a> </div> <span class="badge badge-success default-value">Default: true</span><span class="badge badge-dark value-type">Type: boolean</span><br> <span class=description><p>ReprocessFullBatchOnClose if is true when a batch is closed is force to reprocess again</p> </span> <hr> </div> </div> </div> </div> </div> </div> </div> </div> <div class=accordion id=accordionSequencer> <div class=card> <div class=card-header id=headingSequencer> <h2 class=mb-0> <button class="btn btn-link property-name-button" type=button data-toggle=collapse data-target=#Sequencer aria-expanded aria-controls=Sequencer onclick="setAnchor('#Sequencer')"><span class=property-name> <div class=breadcrumbs>[<a href=#Sequencer onclick="anchorLink('Sequencer')">Sequencer</a>] </div></span></button> </h2> Configuration of the sequencer service </div> <div id=Sequencer class="collapse property-definition-div" aria-labelledby=headingSequencer data-parent=#accordionSequencer> <div class="card-body pl-5"> <div class=breadcrumbs> <!-- None --><!-- None --><a href=#Sequencer.DeletePoolTxsL1BlockConfirmations onclick="anchorLink('Sequencer.DeletePoolTxsL1BlockConfirmations')">Sequencer.DeletePoolTxsL1BlockConfirmations=</a> </div> <span class="badge badge-success default-value">Default: 100</span><span class="badge badge-dark value-type">Type: integer</span><br> <span class=description><p>DeletePoolTxsL1BlockConfirmations is blocks amount after which txs will be deleted from the pool</p> </span> <hr> <div class=breadcrumbs> <!-- None --><!-- None --><a href=#Sequencer.DeletePoolTxsCheckInterval onclick="anchorLink('Sequencer.DeletePoolTxsCheckInterval')">Sequencer.DeletePoolTxsCheckInterval=</a> </div> <span class="badge badge-success default-value">Default: "12h0m0s"</span><span class="badge badge-dark value-type">Type: string</span><br> <span class=description><p>DeletePoolTxsCheckInterval is frequency with which txs will be checked for deleting</p> </span> <br> <div class="badge badge-secondary">Examples:</div> <br><div id=Sequencer_DeletePoolTxsCheckInterval_ex1 class="jumbotron examples"><div class=highlight><pre><span></span><span class=s2>&quot;1m&quot;</span>
</pre></div> </div> <hr> <div class=breadcrumbs> <!-- None --><!-- None --><!-- None --><a href=#Synchronizer.L1ParallelSynchronization.FallbackToSequentialModeOnSynchronized onclick="anchorLink('Synchronizer.L1ParallelSynchronization.FallbackToSequentialModeOnSynchronized')">Synchronizer.L1ParallelSynchronization.FallbackToSequentialModeOnSynchronized=</a> </div> <span class="badge badge-success default-value">Default: false</span><span class="badge badge-dark value-type">Type: boolean</span><br> <span class=description><p>FallbackToSequentialModeOnSynchronized if true switch to sequential mode if the system is synchronized</p> </span> <hr> </div> </div> </div> </div> <div class=accordion id=accordionSynchronizer_L2Synchronization> <div class=card> <div class=card-header id=headingSynchronizer_L2Synchronization> <h2 class=mb-0> <button class="btn btn-link property-name-button" type=button data-toggle=collapse data-target=#Synchronizer_L2Synchronization aria-expanded aria-controls=Synchronizer_L2Synchronization onclick="setAnchor('#Synchronizer_L2Synchronization')"><span class=property-name> <div class=breadcrumbs>[<a href=#Synchronizer onclick="anchorLink('Synchronizer')">Synchronizer</a> . <a href=#Synchronizer_L2Synchronization onclick="anchorLink('Synchronizer_L2Synchronization')">L2Synchronization</a>] </div></span></button> </h2> L2Synchronization Configuration for L2 synchronization </div> <div id=Synchronizer_L2Synchronization class="collapse property-definition-div" aria-labelledby=headingSynchronizer_L2Synchronization data-parent=#accordionSynchronizer_L2Synchronization> <div class="card-body pl-5"> <div class=breadcrumbs> <!-- None --><!-- None --><!-- None --><a href=#Synchronizer.L2Synchronization.AcceptEmptyClosedBatches onclick="anchorLink('Synchronizer.L2Synchronization.AcceptEmptyClosedBatches')">Synchronizer.L2Synchronization.AcceptEmptyClosedBatches=</a> </div> <span class="badge badge-success default-value">Default: false</span><span class="badge badge-dark value-type">Type: boolean</span><br> <span class=description><p>AcceptEmptyClosedBatches is a flag to enable or disable the acceptance of empty batches.<br> if true, the synchronizer will accept empty batches and process them.</p> </span> <hr> <div class=breadcrumbs> <!-- None --><!-- None --><!-- None --><a href=#Synchronizer.L2Synchronization.ReprocessFullBatchOnClose onclick="anchorLink('Synchronizer.L2Synchronization.ReprocessFullBatchOnClose')">Synchronizer.L2Synchronization.ReprocessFullBatchOnClose=</a> </div> <span class="badge badge-success default-value">Default: true</span><span class="badge badge-dark value-type">Type: boolean</span><br> <span class=description><p>ReprocessFullBatchOnClose if is true when a batch is closed is force to reprocess again</p> </span> <hr> <div class=breadcrumbs> <!-- None --><!-- None --><!-- None --><a href=#Synchronizer.L2Synchronization.CheckLastL2BlockHashOnCloseBatch onclick="anchorLink('Synchronizer.L2Synchronization.CheckLastL2BlockHashOnCloseBatch')">Synchronizer.L2Synchronization.CheckLastL2BlockHashOnCloseBatch=</a> </div> <span class="badge badge-success default-value">Default: true</span><span class="badge badge-dark value-type">Type: boolean</span><br> <span class=description><p>CheckLastL2BlockHashOnCloseBatch if is true when a batch is closed is force to check the last L2Block hash</p> </span> <hr> </div> </div> </div> </div> </div> </div> </div> </div> <div class=accordion id=accordionSequencer> <div class=card> <div class=card-header id=headingSequencer> <h2 class=mb-0> <button class="btn btn-link property-name-button" type=button data-toggle=collapse data-target=#Sequencer aria-expanded aria-controls=Sequencer onclick="setAnchor('#Sequencer')"><span class=property-name> <div class=breadcrumbs>[<a href=#Sequencer onclick="anchorLink('Sequencer')">Sequencer</a>] </div></span></button> </h2> Configuration of the sequencer service </div> <div id=Sequencer class="collapse property-definition-div" aria-labelledby=headingSequencer data-parent=#accordionSequencer> <div class="card-body pl-5"> <div class=breadcrumbs> <!-- None --><!-- None --><a href=#Sequencer.DeletePoolTxsL1BlockConfirmations onclick="anchorLink('Sequencer.DeletePoolTxsL1BlockConfirmations')">Sequencer.DeletePoolTxsL1BlockConfirmations=</a> </div> <span class="badge badge-success default-value">Default: 100</span><span class="badge badge-dark value-type">Type: integer</span><br> <span class=description><p>DeletePoolTxsL1BlockConfirmations is blocks amount after which txs will be deleted from the pool</p> </span> <hr> <div class=breadcrumbs> <!-- None --><!-- None --><a href=#Sequencer.DeletePoolTxsCheckInterval onclick="anchorLink('Sequencer.DeletePoolTxsCheckInterval')">Sequencer.DeletePoolTxsCheckInterval=</a> </div> <span class="badge badge-success default-value">Default: "12h0m0s"</span><span class="badge badge-dark value-type">Type: string</span><br> <span class=description><p>DeletePoolTxsCheckInterval is frequency with which txs will be checked for deleting</p> </span> <br> <div class="badge badge-secondary">Examples:</div> <br><div id=Sequencer_DeletePoolTxsCheckInterval_ex1 class="jumbotron examples"><div class=highlight><pre><span></span><span class=s2>&quot;1m&quot;</span>
</pre></div> </div><div id=Sequencer_DeletePoolTxsCheckInterval_ex2 class="jumbotron examples"><div class=highlight><pre><span></span><span class=s2>&quot;300ms&quot;</span>
</pre></div> </div> <hr> <div class=breadcrumbs> <!-- None --><!-- None --><a href=#Sequencer.TxLifetimeCheckInterval onclick="anchorLink('Sequencer.TxLifetimeCheckInterval')">Sequencer.TxLifetimeCheckInterval=</a> </div> <span class="badge badge-success default-value">Default: "10m0s"</span><span class="badge badge-dark value-type">Type: string</span><br> <span class=description><p>TxLifetimeCheckInterval is the time the sequencer waits to check txs lifetime</p> </span> <br> <div class="badge badge-secondary">Examples:</div> <br><div id=Sequencer_TxLifetimeCheckInterval_ex1 class="jumbotron examples"><div class=highlight><pre><span></span><span class=s2>&quot;1m&quot;</span>
</pre></div> </div><div id=Sequencer_TxLifetimeCheckInterval_ex2 class="jumbotron examples"><div class=highlight><pre><span></span><span class=s2>&quot;300ms&quot;</span>
Expand Down
23 changes: 19 additions & 4 deletions docs/config-file/node-config-doc.md
Original file line number Diff line number Diff line change
Expand Up @@ -1683,10 +1683,11 @@ FallbackToSequentialModeOnSynchronized=false
**Type:** : `object`
**Description:** L2Synchronization Configuration for L2 synchronization

| Property | Pattern | Type | Deprecated | Definition | Title/Description |
| ----------------------------------------------------------------------------------------- | ------- | ------- | ---------- | ---------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| - [AcceptEmptyClosedBatches](#Synchronizer_L2Synchronization_AcceptEmptyClosedBatches ) | No | boolean | No | - | AcceptEmptyClosedBatches is a flag to enable or disable the acceptance of empty batches.<br />if true, the synchronizer will accept empty batches and process them. |
| - [ReprocessFullBatchOnClose](#Synchronizer_L2Synchronization_ReprocessFullBatchOnClose ) | No | boolean | No | - | ReprocessFullBatchOnClose if is true when a batch is closed is force to reprocess again |
| Property | Pattern | Type | Deprecated | Definition | Title/Description |
| ------------------------------------------------------------------------------------------------------- | ------- | ------- | ---------- | ---------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| - [AcceptEmptyClosedBatches](#Synchronizer_L2Synchronization_AcceptEmptyClosedBatches ) | No | boolean | No | - | AcceptEmptyClosedBatches is a flag to enable or disable the acceptance of empty batches.<br />if true, the synchronizer will accept empty batches and process them. |
| - [ReprocessFullBatchOnClose](#Synchronizer_L2Synchronization_ReprocessFullBatchOnClose ) | No | boolean | No | - | ReprocessFullBatchOnClose if is true when a batch is closed is force to reprocess again |
| - [CheckLastL2BlockHashOnCloseBatch](#Synchronizer_L2Synchronization_CheckLastL2BlockHashOnCloseBatch ) | No | boolean | No | - | CheckLastL2BlockHashOnCloseBatch if is true when a batch is closed is force to check the last L2Block hash |

#### <a name="Synchronizer_L2Synchronization_AcceptEmptyClosedBatches"></a>9.6.1. `Synchronizer.L2Synchronization.AcceptEmptyClosedBatches`

Expand Down Expand Up @@ -1717,6 +1718,20 @@ AcceptEmptyClosedBatches=false
ReprocessFullBatchOnClose=true
```

#### <a name="Synchronizer_L2Synchronization_CheckLastL2BlockHashOnCloseBatch"></a>9.6.3. `Synchronizer.L2Synchronization.CheckLastL2BlockHashOnCloseBatch`

**Type:** : `boolean`

**Default:** `true`

**Description:** CheckLastL2BlockHashOnCloseBatch if is true when a batch is closed is force to check the last L2Block hash

**Example setting the default value** (true):
```
[Synchronizer.L2Synchronization]
CheckLastL2BlockHashOnCloseBatch=true
```

## <a name="Sequencer"></a>10. `[Sequencer]`

**Type:** : `object`
Expand Down
5 changes: 5 additions & 0 deletions docs/config-file/node-config-schema.json
Original file line number Diff line number Diff line change
Expand Up @@ -636,6 +636,11 @@
"type": "boolean",
"description": "ReprocessFullBatchOnClose if is true when a batch is closed is force to reprocess again",
"default": true
},
"CheckLastL2BlockHashOnCloseBatch": {
"type": "boolean",
"description": "CheckLastL2BlockHashOnCloseBatch if is true when a batch is closed is force to check the last L2Block hash",
"default": true
}
},
"additionalProperties": false,
Expand Down
3 changes: 3 additions & 0 deletions synchronizer/l2_sync/config.go
Original file line number Diff line number Diff line change
Expand Up @@ -8,4 +8,7 @@ type Config struct {

// ReprocessFullBatchOnClose if is true when a batch is closed is force to reprocess again
ReprocessFullBatchOnClose bool `mapstructure:"ReprocessFullBatchOnClose"`

// CheckLastL2BlockHashOnCloseBatch if is true when a batch is closed is force to check the last L2Block hash
CheckLastL2BlockHashOnCloseBatch bool `mapstructure:"CheckLastL2BlockHashOnCloseBatch"`
}
Original file line number Diff line number Diff line change
@@ -0,0 +1,63 @@
package l2_shared

import (
"context"
"fmt"
"math/big"

"github.com/0xPolygonHermez/zkevm-node/log"
"github.com/0xPolygonHermez/zkevm-node/state"
"github.com/jackc/pgx/v4"
)

// Implements PostClosedBatchChecker

type statePostClosedBatchCheckL2Block interface {
GetLastL2BlockByBatchNumber(ctx context.Context, batchNumber uint64, dbTx pgx.Tx) (*state.L2Block, error)
}

// PostClosedBatchCheckL2Block is a struct that implements the PostClosedBatchChecker interface and check the las L2Block hash on close batch
type PostClosedBatchCheckL2Block struct {
state statePostClosedBatchCheckL2Block
}

// NewPostClosedBatchCheckL2Block creates a new PostClosedBatchCheckL2Block
func NewPostClosedBatchCheckL2Block(state statePostClosedBatchCheckL2Block) *PostClosedBatchCheckL2Block {
return &PostClosedBatchCheckL2Block{
state: state,
}
}

// CheckPostClosedBatch checks the last L2Block hash on close batch
func (p *PostClosedBatchCheckL2Block) CheckPostClosedBatch(ctx context.Context, processData ProcessData, dbTx pgx.Tx) error {
if processData.TrustedBatch == nil {
log.Warnf("%s trusted batch is nil", processData.DebugPrefix)
return nil
}
if len(processData.TrustedBatch.Blocks) == 0 {
log.Infof("%s trusted batch have no Blocks, so nothing to check", processData.DebugPrefix)
return nil
}

// Get last L2Block from the database
statelastL2Block, err := p.state.GetLastL2BlockByBatchNumber(ctx, processData.BatchNumber, dbTx)
if err != nil {
return err
}
if statelastL2Block == nil {
return fmt.Errorf("last L2Block in the database is nil")
}
trustedLastL2Block := processData.TrustedBatch.Blocks[len(processData.TrustedBatch.Blocks)-1].Block
log.Info(trustedLastL2Block)
if statelastL2Block.Number().Cmp(big.NewInt(int64(trustedLastL2Block.Number))) != 0 {
return fmt.Errorf("last L2Block in the database %s and the trusted batch %d are different", statelastL2Block.Number().String(), trustedLastL2Block.Number)
}

if statelastL2Block.Hash() != *trustedLastL2Block.Hash {
return fmt.Errorf("last L2Block %s in the database %s and the trusted batch %s are different", statelastL2Block.Number().String(), statelastL2Block.Hash().String(), trustedLastL2Block.Hash.String())
}
log.Infof("%s last L2Block in the database %s and the trusted batch %s are the same", processData.DebugPrefix, statelastL2Block.Number().String(), trustedLastL2Block.Number)
// Compare the two blocks

return nil
}
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