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Find a way to aviod copying buffer for gl.bufferData
and gl.texImage2D
.
#14
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Possible solution 1 Directly access emscripten memory as an if (Module.HEAPF32.buffer !== b) { b = Module.HEAPF32.buffer; view = ...; } See the gitter archive on 2018/11/06 for details. |
Possible solution 2 See https://github.com/sq/FNA/blob/c3803c30fb3e96137d2a8f56e5128072bdb4281b/src/Platform/JSIL.cs#L60
|
Investigate emscripten.
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